FakeShemp
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e9dcf19b63
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Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
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2016-02-11 13:56:26 +01:00 |
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FakeShemp
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ad67fa8216
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WoodenBridge texture
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2016-02-11 13:56:20 +01:00 |
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antc13
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e14d83beea
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Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
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2016-02-11 13:25:26 +01:00 |
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antc13
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002af8a902
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Added Texture to the Big Stone.
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2016-02-11 13:25:20 +01:00 |
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Ayumiwii
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80cdb2f94f
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Capturepoint with models and textures
- Blue
- Red
- Neutral
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2016-02-11 12:42:22 +01:00 |
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antc13
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6efc95a9ce
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Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
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2016-02-11 12:25:17 +01:00 |
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antc13
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db9cd49115
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Special Root and Special Wall meshes added. Big Walls also got a texture now.
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2016-02-11 12:25:11 +01:00 |
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Tleety
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8ffd0a99b9
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UnitHexagons
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2016-02-11 11:32:20 +01:00 |
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Tleety
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2d6d71eb10
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Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
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2016-02-11 11:27:46 +01:00 |
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Tleety
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8b93c1f440
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Some new Crosshairs
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2016-02-11 11:27:35 +01:00 |
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FakeShemp
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4bfd1890e1
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temp ammo pickup
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2016-02-11 10:41:44 +01:00 |
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FakeShemp
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ea0cf59b5b
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Temp health pickup
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2016-02-11 00:21:31 +01:00 |
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antc13
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9b91575cbb
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Changed Cylinder Shot Texture
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2016-02-10 22:05:05 +01:00 |
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antc13
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63a3cc2b2c
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Added High Ground Models and Resized some models.
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2016-02-10 15:39:02 +01:00 |
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FakeShemp
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01b29c9d4a
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Defender gun, fixed color
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2016-02-08 16:44:30 +01:00 |
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FakeShemp
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81214b96af
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New exports
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2016-02-08 15:50:52 +01:00 |
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FakeShemp
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f783b28755
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Everything is sorted but won't work because we need a new export of every file.
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2016-02-04 11:00:10 +01:00 |
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Ayumiwii
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1b8f9ece14
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Remade assault weapon textures, and glowmap
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2016-02-02 14:17:56 +01:00 |
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Ayumiwii
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415bbd5409
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AssaultWeapon model with
Red and blue team:
- Textures
- GlowMaps
- SpecularMap
- NormalMap
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2016-02-02 11:58:07 +01:00 |
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Ayumiwii
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763d7c5c0d
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Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
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2016-02-02 10:15:10 +01:00 |
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Ayumiwii
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0c74bc9d81
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AssaultWeapon with
Texture
NormalMap
SpecularMap
GlowMap
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2016-02-02 10:14:58 +01:00 |
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FakeShemp
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1d7f530790
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Less prominent grip.
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2016-02-01 19:51:21 +01:00 |
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FakeShemp
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e5399e087f
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Fix texture sizes on Def gun.
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2016-02-01 19:18:02 +01:00 |
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FakeShemp
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01a73005d4
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Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
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2016-02-01 18:32:04 +01:00 |
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FakeShemp
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d018c8e734
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Add Defender guns.
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2016-02-01 18:31:50 +01:00 |
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Jace
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091ad5c01b
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Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
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2016-02-01 15:47:30 +01:00 |
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Jace
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1fed98c219
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Widget space icons
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2016-02-01 15:47:01 +01:00 |
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FakeShemp
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d0a3743c61
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Add spec, norm and incd testing spheres
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2016-01-27 14:44:27 +01:00 |
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Tleety
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240508b5b3
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New grey standard texture
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2016-01-27 14:27:15 +01:00 |
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Tleety
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bf5fd580e0
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Changed name on the white texture
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2016-01-27 13:55:00 +01:00 |
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maqu14
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e50a163024
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new crosshair
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2016-01-25 00:40:46 +01:00 |
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maqu14
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6defce1172
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Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
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2016-01-24 23:53:57 +01:00 |
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maqu14
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e13aff5ee0
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crosshair
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2016-01-24 23:53:43 +01:00 |
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Ayumiwii
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0119549173
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Assault weapon with Glow
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2016-01-24 23:05:59 +01:00 |
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antc13
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068fbb2d20
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Changed all models to our custom format .mesh
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2016-01-24 16:11:04 +01:00 |
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FakeShemp
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73a43d9c24
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Fix bush, log and NeutralNormalMap.png
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2016-01-22 16:30:03 +01:00 |
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FakeShemp
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f5a88476db
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Add Log
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2016-01-22 11:33:05 +01:00 |
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Tleety
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cf2ac2a570
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Merge remote-tracking branch 'origin/master'
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2016-01-21 14:52:51 +01:00 |
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Tleety
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2d838ad0ad
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Some new textures for glowmap error handling and testing.
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2016-01-21 14:52:24 +01:00 |
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FakeShemp
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8552b7d080
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Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
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2016-01-20 11:04:59 +01:00 |
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FakeShemp
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37af9a40cf
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Add 300 tris bush.
It's not final yet but is good enough for the pitch.
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2016-01-20 11:04:47 +01:00 |
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Jace
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e794bef3a7
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Renamed icons correctly
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2016-01-18 22:52:24 +01:00 |
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Jace
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9284c647f8
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Flipped icons to their correct orientation
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2016-01-18 22:50:53 +01:00 |
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Jace
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957d1bc544
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Updated widget icons
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2016-01-18 22:47:04 +01:00 |
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Jace
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a94f30fee0
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Added play and pause icons
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2016-01-18 22:46:43 +01:00 |
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Jace
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a1bb17dbe0
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Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
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2016-01-18 21:20:06 +01:00 |
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Jace
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098ab98871
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Added editor icons
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2016-01-18 21:19:44 +01:00 |
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Ayumiwii
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f222f5e692
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NO FUN ALLOWED
We should support 8-bit PNGs though, for maximum compression
P.S. OBJ is shitty format
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2016-01-18 14:18:12 +01:00 |
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FakeShemp
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9a2bfbde1e
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Shitty hourglass
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2016-01-15 16:23:00 +01:00 |
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viktorljung
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008f727821
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Placeholder camera model
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2015-12-15 15:28:28 +01:00 |
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