366 lines
10 KiB
C++
366 lines
10 KiB
C++
/*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership.
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* The ASF licenses this file to You under the Apache License, Version 2.0
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* (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/*
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* $Id: DOMNodeIteratorImpl.cpp 671894 2008-06-26 13:29:21Z borisk $
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*/
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//////////////////////////////////////////////////////////////////////
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// DOMNodeIteratorImpl.cpp: implementation of the DOMNodeIteratorImpl class.
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//
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//////////////////////////////////////////////////////////////////////
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#include "DOMNodeIteratorImpl.hpp"
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#include "DOMDocumentImpl.hpp"
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#include <xercesc/dom/DOMDocument.hpp>
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#include <xercesc/dom/DOMException.hpp>
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XERCES_CPP_NAMESPACE_BEGIN
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//////////////////////////////////////////////////////////////////////
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// Construction/Destruction
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//////////////////////////////////////////////////////////////////////
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DOMNodeIteratorImpl::DOMNodeIteratorImpl (DOMDocument* doc,
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DOMNode* root,
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DOMNodeFilter::ShowType whatToShow,
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DOMNodeFilter* nodeFilter,
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bool expandEntityRef)
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: fRoot(root),
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fDocument(doc),
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fWhatToShow(whatToShow),
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fNodeFilter(nodeFilter),
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fExpandEntityReferences(expandEntityRef),
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fDetached(false),
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fCurrentNode(0),
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fForward(true)
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{
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}
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DOMNodeIteratorImpl::DOMNodeIteratorImpl ( const DOMNodeIteratorImpl& toCopy)
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: DOMNodeIterator(toCopy),
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fRoot(toCopy.fRoot),
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fDocument(toCopy.fDocument),
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fWhatToShow(toCopy.fWhatToShow),
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fNodeFilter(toCopy.fNodeFilter),
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fExpandEntityReferences(toCopy.fExpandEntityReferences),
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fDetached(toCopy.fDetached),
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fCurrentNode(toCopy.fCurrentNode),
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fForward(toCopy.fForward)
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{
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}
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DOMNodeIteratorImpl& DOMNodeIteratorImpl::operator= (const DOMNodeIteratorImpl& other) {
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fRoot = other.fRoot;
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fCurrentNode = other.fRoot;
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fWhatToShow = other.fWhatToShow;
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fNodeFilter = other.fNodeFilter;
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fForward = other.fForward;
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fDetached = other.fDetached;
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fExpandEntityReferences = other.fExpandEntityReferences;
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fDocument = other.fDocument;
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return *this;
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}
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DOMNodeIteratorImpl::~DOMNodeIteratorImpl ()
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{
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fDetached = false;
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}
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void DOMNodeIteratorImpl::detach ()
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{
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fDetached = true;
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((DOMDocumentImpl *)fDocument)->removeNodeIterator(this);
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}
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DOMNode* DOMNodeIteratorImpl::getRoot() {
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return fRoot;
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}
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// Implementation Note: Note that the iterator looks at whatToShow
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// and filter values at each call, and therefore one _could_ add
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// setters for these values and alter them while iterating!
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/** Return the whatToShow value */
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DOMNodeFilter::ShowType DOMNodeIteratorImpl::getWhatToShow () {
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return fWhatToShow;
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}
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/** Return the filter */
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DOMNodeFilter* DOMNodeIteratorImpl::getFilter () {
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return fNodeFilter;
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}
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/** Get the expandEntity reference flag. */
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bool DOMNodeIteratorImpl::getExpandEntityReferences()
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{
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return fExpandEntityReferences;
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}
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/** Return the next DOMNode* in the Iterator. The node is the next node in
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* depth-first order which also passes the filter, and whatToShow.
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* A 0 return means either that
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*/
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DOMNode* DOMNodeIteratorImpl::nextNode () {
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if (fDetached)
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throw DOMException(DOMException::INVALID_STATE_ERR, 0, GetDOMNodeIteratorMemoryManager);
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// if root is 0 there is no next node->
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if (!fRoot)
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return 0;
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DOMNode* aNextNode = fCurrentNode;
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bool accepted = false; // the next node has not been accepted.
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while (!accepted) {
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// if last direction is not forward, repeat node->
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if (!fForward && (aNextNode != 0)) {
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//System.out.println("nextNode():!fForward:"+fCurrentNode.getNodeName());
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aNextNode = fCurrentNode;
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} else {
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// else get the next node via depth-first
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aNextNode = nextNode(aNextNode, true);
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}
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fForward = true; //REVIST: should direction be set forward before 0 check?
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// nothing in the list. return 0.
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if (!aNextNode) return 0;
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// does node pass the filters and whatToShow?
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accepted = acceptNode(aNextNode);
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if (accepted) {
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// if so, then the node is the current node->
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fCurrentNode = aNextNode;
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return fCurrentNode;
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}
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}
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// no nodes, or no accepted nodes.
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return 0;
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}
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/** Return the previous Node in the Iterator. The node is the next node in
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* _backwards_ depth-first order which also passes the filter, and whatToShow.
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*/
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DOMNode* DOMNodeIteratorImpl::previousNode () {
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if (fDetached)
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throw DOMException(DOMException::INVALID_STATE_ERR, 0, GetDOMNodeIteratorMemoryManager);
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// if the root is 0, or the current node is 0, return 0.
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if (!fRoot || !fCurrentNode) return 0;
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DOMNode* aPreviousNode = fCurrentNode;
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bool accepted = false;
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while (!accepted) {
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if (fForward && (aPreviousNode != 0)) {
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//repeat last node->
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aPreviousNode = fCurrentNode;
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} else {
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// get previous node in backwards depth first order.
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aPreviousNode = previousNode(aPreviousNode);
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}
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// we are going backwards
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fForward = false;
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// if the new previous node is 0, we're at head or past the root,
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// so return 0.
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if (!aPreviousNode) return 0;
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// check if node passes filters and whatToShow.
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accepted = acceptNode(aPreviousNode);
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if (accepted) {
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// if accepted, update the current node, and return it.
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fCurrentNode = aPreviousNode;
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return fCurrentNode;
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}
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}
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// there are no nodes?
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return 0;
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}
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/** The node is accepted if it passes the whatToShow and the filter. */
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bool DOMNodeIteratorImpl::acceptNode (DOMNode* node) {
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if (fDetached)
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throw DOMException(DOMException::INVALID_STATE_ERR, 0, GetDOMNodeIteratorMemoryManager);
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if (fNodeFilter == 0) {
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return ((fWhatToShow & (1 << (node->getNodeType() - 1))) != 0);
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} else {
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return ((fWhatToShow & (1 << (node->getNodeType() - 1))) != 0)
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&& fNodeFilter->acceptNode(node) == DOMNodeFilter::FILTER_ACCEPT;
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}
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}
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/** Return node, if matches or any parent if matches. */
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DOMNode* DOMNodeIteratorImpl::matchNodeOrParent (DOMNode* node) {
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for (DOMNode* n = fCurrentNode; n != fRoot; n = n->getParentNode()) {
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if (node == n) return n;
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}
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return 0;
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}
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/** The method nextNode(DOMNode, bool) returns the next node
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* from the actual DOM tree.
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*
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* The bool visitChildren determines whether to visit the children.
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* The result is the nextNode.
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*/
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DOMNode* DOMNodeIteratorImpl::nextNode (DOMNode* node, bool visitChildren) {
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if (fDetached)
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throw DOMException(DOMException::INVALID_STATE_ERR, 0, GetDOMNodeIteratorMemoryManager);
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if (!node) return fRoot;
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DOMNode* result = 0;
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// only check children if we visit children.
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if (visitChildren) {
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//if hasChildren, return 1st child.
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if ((fExpandEntityReferences || node->getNodeType()!=DOMNode::ENTITY_REFERENCE_NODE) &&
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node->hasChildNodes()) {
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result = node->getFirstChild();
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return result;
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}
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}
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// if hasSibling, return sibling
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if (node != fRoot) {
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result = node->getNextSibling();
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if (result != 0) return result;
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// return parent's 1st sibling.
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DOMNode* parent = node->getParentNode();
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while ((parent != 0) && parent != fRoot) {
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result = parent->getNextSibling();
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if (result != 0) {
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return result;
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} else {
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parent = parent->getParentNode();
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}
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} // while (parent != 0 && parent != fRoot) {
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}
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// end of list, return 0
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return 0;
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}
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/** The method previousNode(DOMNode) returns the previous node
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* from the actual DOM tree.
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*/
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DOMNode* DOMNodeIteratorImpl::previousNode (DOMNode* node) {
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if (fDetached)
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throw DOMException(DOMException::INVALID_STATE_ERR, 0, GetDOMNodeIteratorMemoryManager);
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DOMNode* result = 0;
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// if we're at the root, return 0.
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if (node == fRoot)
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return 0;
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// get sibling
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result = node->getPreviousSibling();
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if (!result) {
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//if 1st sibling, return parent
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result = node->getParentNode();
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return result;
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}
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// if sibling has children, keep getting last child of child.
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if (result->hasChildNodes()) {
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while ((fExpandEntityReferences || result->getNodeType()!=DOMNode::ENTITY_REFERENCE_NODE) &&
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result->hasChildNodes()) {
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result = result->getLastChild();
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}
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}
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return result;
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}
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/** Fix-up the iterator on a remove. Called by DOM or otherwise,
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* before an actual DOM remove.
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*/
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void DOMNodeIteratorImpl::removeNode (DOMNode* node) {
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if (fDetached)
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throw DOMException(DOMException::INVALID_STATE_ERR, 0, GetDOMNodeIteratorMemoryManager);
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// Implementation note: Fix-up means setting the current node properly
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// after a remove.
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if (!node) return;
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DOMNode* deleted = matchNodeOrParent(node);
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if (!deleted) return;
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if (fForward) {
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fCurrentNode = previousNode(deleted);
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} else
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// if (!fForward)
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{
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DOMNode* next = nextNode(deleted, false);
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if (next != 0) {
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// normal case: there _are_ nodes following this in the iterator.
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fCurrentNode = next;
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} else {
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// the last node in the iterator is to be removed,
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// so we set the current node to be the previous one.
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fCurrentNode = previousNode(deleted);
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fForward = true;
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}
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}
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}
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void DOMNodeIteratorImpl::release()
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{
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detach();
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// for performance reason, do not recycle pointer
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// chance that this is allocated again and again is not usual
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}
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XERCES_CPP_NAMESPACE_END
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