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                    <Entity name="SpectatorPick">
                      <Components>
                        <c:Button/>
                        <c:Sprite>
                          <DepthSort>false</DepthSort>
                          <Model>Models/Core/UnitQuad.mesh</Model>
                          <GlowMap></GlowMap>
                          <DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
                          <Color A="1" B="0" G="1" R="0.509803951"/>
                        </c:Sprite>
                        <c:InputCmdButton>
                          <Command>PickTeam</Command>
                          <PressValue>1</PressValue>
                        </c:InputCmdButton>
                        <c:Transform>
                          <Position X="0" Y="-0.0500000007" Z="0"/>
                          <Scale X="0.0799999982" Y="0.0799999982" Z="1"/>
                        </c:Transform>
                      </Components>
                      <Children>
                        <Entity name="SpectatorText">
                          <Components>
                            <c:Text>
                              <Content>Spectator</Content>
                              <Resource>Fonts/DroidSans.ttf,64</Resource>
                            </c:Text>
                            <c:Transform>
                              <Position X="0" Y="-0.0450000018" Z="0.00200000009"/>
                              <Scale X="0.200000003" Y="0.200000003" Z="1"/>
                            </c:Transform>
                          </Components>
                          <Children/>
                        </Entity>
                      </Children>
                    </Entity>
                    <Entity name="TeamBluePick">
                      <Components>
                        <c:Button/>
                        <c:Sprite>
                          <DepthSort>false</DepthSort>
                          <Model>Models/Core/UnitQuad.mesh</Model>
                          <GlowMap></GlowMap>
                          <DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
                          <Color A="1" B="0.980392158" G="0.294117659" R="0"/>
                        </c:Sprite>
                        <c:InputCmdButton>
                          <Command>PickTeam</Command>
                          <PressValue>3</PressValue>
                        </c:InputCmdButton>
                        <c:Transform>
                          <Position X="-0.150000006" Y="-0.0500000007" Z="0"/>
                          <Scale X="0.0799999982" Y="0.0799999982" Z="1"/>
                        </c:Transform>
                      </Components>
                      <Children>
                        <Entity name="BlueText">
                          <Components>
                            <c:Text>
                              <Content>Blue</Content>
                              <Resource>Fonts/DroidSans.ttf,64</Resource>
                            </c:Text>
                            <c:Transform>
                              <Position X="0" Y="-0.0850000009" Z="0.00200000009"/>
                              <Scale X="0.310000002" Y="0.310000002" Z="1"/>
                            </c:Transform>
                          </Components>
                          <Children/>
                        </Entity>
                      </Children>
                    </Entity>
                    <Entity name="ToClassPick">
                      <Components>
                        <c:Button/>
                        <c:Sprite>
                          <DepthSort>false</DepthSort>
                          <Model>Models/Core/UnitQuad.mesh</Model>
                          <GlowMap></GlowMap>
                          <DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
                          <Color A="1" B="0" G="1" R="0.509803951"/>
                          <Visible>false</Visible>
                        </c:Sprite>
                        <c:InputCmdButton>
                          <Command>SwapToClassPick</Command>
                          <PressValue>1</PressValue>
                        </c:InputCmdButton>
                        <c:Transform>
                          <Position X="0.349999994" Y="-0.0800000057" Z="0"/>
                          <Scale X="0.0799999982" Y="0.0799999982" Z="1"/>
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                      </Components>
                      <Children>
                        <Entity name="ClassText">
                          <Components>
                            <c:Text>
                              <Content>Class</Content>
                              <Resource>Fonts/DroidSans.ttf,64</Resource>
                              <Visible>false</Visible>
                            </c:Text>
                            <c:Transform>
                              <Position X="0" Y="-0.224999994" Z="0.00200000009"/>
                              <Scale X="0.25" Y="0.25" Z="1"/>
                            </c:Transform>
                          </Components>
                          <Children/>
                        </Entity>
                        <Entity name="ChangeText">
                          <Components>
                            <c:Text>
                              <Content>Change</Content>
                              <Resource>Fonts/DroidSans.ttf,64</Resource>
                              <Visible>false</Visible>
                            </c:Text>
                            <c:Transform>
                              <Position X="0" Y="0" Z="0.00200000009"/>
                              <Scale X="0.25" Y="0.25" Z="1"/>
                            </c:Transform>
                          </Components>
                          <Children/>
                        </Entity>
                      </Children>
                    </Entity>
                    <Entity name="TeamPickText">
                      <Components>
                        <c:Text>
                          <Content>Pick Team</Content>
                          <Resource>Fonts/DroidSans.ttf,64</Resource>
                          <Color A="1" B="0" G="1" R="0.784313738"/>
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                        <c:Transform>
                          <Position X="0" Y="0.0799999982" Z="0"/>
                          <Scale X="0.0250000004" Y="0.0250000004" Z="1"/>
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                      </Components>
                      <Children/>
                    </Entity>
                    <Entity name="TeamRedPick">
                      <Components>
                        <c:Button/>
                        <c:Sprite>
                          <DepthSort>false</DepthSort>
                          <Model>Models/Core/UnitQuad.mesh</Model>
                          <GlowMap></GlowMap>
                          <DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
                          <Color A="1" B="0" G="0.294117659" R="0.980392158"/>
                        </c:Sprite>
                        <c:InputCmdButton>
                          <Command>PickTeam</Command>
                          <PressValue>2</PressValue>
                        </c:InputCmdButton>
                        <c:Transform>
                          <Position X="0.150000006" Y="-0.0500000007" Z="0"/>
                          <Scale X="0.0799999982" Y="0.0799999982" Z="1"/>
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                      </Components>
                      <Children>
                        <Entity name="RedText">
                          <Components>
                            <c:Text>
                              <Content>Red</Content>
                              <Resource>Fonts/DroidSans.ttf,64</Resource>
                            </c:Text>
                            <c:Transform>
                              <Position X="0" Y="-0.0850000009" Z="0.00249999994"/>
                              <Scale X="0.310000002" Y="0.310000002" Z="1"/>
                            </c:Transform>
                          </Components>
                          <Children/>
                        </Entity>
                      </Children>
                    </Entity>
                  </Children>
                </Entity>
              </Children>
            </Entity>
            <Entity name="PickClassCamera">
              <Components>
                <c:Camera>
                  <NearClip>0.20000000298023224</NearClip>
                  <FarClip>300</FarClip>
                </c:Camera>
                <c:Transform/>
              </Components>
              <Children>
                <Entity name="PickClassHUD">
                  <Components>
                    <c:Transform>
                      <Position X="0" Y="-0" Z="-0.5"/>
                    </c:Transform>
                  </Components>
                  <Children>
                    <Entity name="DefenderClassPick">
                      <Components>
                        <c:Button/>
                        <c:Sprite>
                          <DepthSort>false</DepthSort>
                          <Model>Models/Core/UnitQuad.mesh</Model>
                          <GlowMap></GlowMap>
                          <DiffuseTexture>Textures/Icons/Classes/Defender-01.png</DiffuseTexture>
                        </c:Sprite>
                        <c:InputCmdButton>
                          <Command>PickClass</Command>
                          <PressValue>2</PressValue>
                        </c:InputCmdButton>
                        <c:Transform>
                          <Position X="0" Y="-0.0500000007" Z="0"/>
                          <Scale X="0.0799999982" Y="0.0799999982" Z="1"/>
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                      </Components>
                      <Children>
                        <Entity name="DefenderText">
                          <Components>
                            <c:Text>
                              <Content>Defender</Content>
                              <Resource>Fonts/DroidSans.ttf,64</Resource>
                              <Color A="1" B="0" G="1" R="0.784313738"/>
                            </c:Text>
                            <c:Transform>
                              <Position X="0" Y="0.800000012" Z="0"/>
                              <Scale X="0.310000002" Y="0.310000002" Z="1"/>
                            </c:Transform>
                          </Components>
                          <Children/>
                        </Entity>
                      </Children>
                    </Entity>
                    <Entity name="AssaultClassPick">
                      <Components>
                        <c:Button/>
                        <c:Sprite>
                          <DepthSort>false</DepthSort>
                          <Model>Models/Core/UnitQuad.mesh</Model>
                          <GlowMap></GlowMap>
                          <DiffuseTexture>Textures/Icons/Classes/Assault-01.png</DiffuseTexture>
                        </c:Sprite>
                        <c:InputCmdButton>
                          <Command>PickClass</Command>
                          <PressValue>1</PressValue>
                        </c:InputCmdButton>
                        <c:Transform>
                          <Position X="-0.150000006" Y="-0.0500000007" Z="0"/>
                          <Scale X="0.0799999982" Y="0.0799999982" Z="1"/>
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                      </Components>
                      <Children>
                        <Entity name="AssaultText">
                          <Components>
                            <c:Text>
                              <Content>Assault</Content>
                              <Resource>Fonts/DroidSans.ttf,64</Resource>
                              <Color A="1" B="0" G="1" R="0.784313738"/>
                            </c:Text>
                            <c:Transform>
                              <Position X="0" Y="0.800000012" Z="0"/>
                              <Scale X="0.310000002" Y="0.310000002" Z="1"/>
                            </c:Transform>
                          </Components>
                          <Children/>
                        </Entity>
                      </Children>
                    </Entity>
                    <Entity name="ClassPickText">
                      <Components>
                        <c:Text>
                          <Content>Pick Class</Content>
                          <Resource>Fonts/DroidSans.ttf,64</Resource>
                          <Color A="1" B="0" G="1" R="0.784313738"/>
                        </c:Text>
                        <c:Transform>
                          <Position X="0" Y="0.0799999982" Z="0"/>
                          <Scale X="0.0250000004" Y="0.0250000004" Z="1"/>
                        </c:Transform>
                      </Components>
                      <Children/>
                    </Entity>
                    <Entity name="ToTeamPick">
                      <Components>
                        <c:Button/>
                        <c:Sprite>
                          <DepthSort>false</DepthSort>
                          <Model>Models/Core/UnitQuad.mesh</Model>
                          <GlowMap></GlowMap>
                          <DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
                          <Color A="1" B="0" G="1" R="0.509803951"/>
                        </c:Sprite>
                        <c:InputCmdButton>
                          <Command>SwapToTeamPick</Command>
                          <PressValue>1</PressValue>
                        </c:InputCmdButton>
                        <c:Transform>
                          <Position X="0.349999994" Y="-0.180000007" Z="0"/>
                          <Scale X="0.0799999982" Y="0.0799999982" Z="1"/>
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                      </Components>
                      <Children>
                        <Entity name="TeamText">
                          <Components>
                            <c:Text>
                              <Content>Team</Content>
                              <Resource>Fonts/DroidSans.ttf,64</Resource>
                            </c:Text>
                            <c:Transform>
                              <Position X="0" Y="-0.224999994" Z="0.00200000009"/>
                              <Scale X="0.25" Y="0.25" Z="1"/>
                            </c:Transform>
                          </Components>
                          <Children/>
                        </Entity>
                        <Entity name="ChangeText">
                          <Components>
                            <c:Text>
                              <Content>Change</Content>
                              <Resource>Fonts/DroidSans.ttf,64</Resource>
                            </c:Text>
                            <c:Transform>
                              <Position X="0" Y="0" Z="0.00200000009"/>
                              <Scale X="0.25" Y="0.25" Z="1"/>
                            </c:Transform>
                          </Components>
                          <Children/>
                        </Entity>
                      </Children>
                    </Entity>
                    <Entity name="SniperClassPick">
                      <Components>
                        <c:Button/>
                        <c:Sprite>
                          <DepthSort>false</DepthSort>
                          <Model>Models/Core/UnitQuad.mesh</Model>
                          <GlowMap></GlowMap>
                          <DiffuseTexture>Textures/Icons/Classes/Sniper-01.png</DiffuseTexture>
                        </c:Sprite>
                        <c:InputCmdButton>
                          <Command>PickClass</Command>
                          <PressValue>3</PressValue>
                        </c:InputCmdButton>
                        <c:Transform>
                          <Position X="0.150000006" Y="-0.0500000007" Z="0"/>
                          <Scale X="0.0799999982" Y="0.0799999982" Z="1"/>
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                      </Components>
                      <Children>
                        <Entity name="SniperText">
                          <Components>
                            <c:Text>
                              <Content>Sniper</Content>
                              <Resource>Fonts/DroidSans.ttf,64</Resource>
                              <Color A="1" B="0" G="1" R="0.784313738"/>
                            </c:Text>
                            <c:Transform>
                              <Position X="0" Y="0.800000012" Z="0"/>
                              <Scale X="0.310000002" Y="0.310000002" Z="1"/>
                            </c:Transform>
                          </Components>
                          <Children/>
                        </Entity>
                      </Children>
                    </Entity>
                  </Children>
                </Entity>
              </Children>
            </Entity>
            <Entity name="SpectatorCamera">
              <Components>
                <c:Camera>
                  <NearClip>0.20000000298023224</NearClip>
                  <FarClip>300</FarClip>
                </c:Camera>
                <c:Transform/>
              </Components>
              <Children>
                <Entity name="SpectatorHUD">
                  <Components>
                    <c:Transform>
                      <Position X="0" Y="0" Z="-0.5"/>
                    </c:Transform>
                  </Components>
                  <Children>
                    <Entity name="CapturePointHUD">
                      <Components>
                        <c:Transform>
                          <Position X="0" Y="0.190541431" Z="0"/>
                          <Scale X="0.0599999987" Y="0.0599999987" Z="0.0599999987"/>
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                      </Components>
                      <Children>
                        <Entity name="BackgroundHexagon">
                          <Components>
                            <c:Sprite>
                              <DepthSort>false</DepthSort>
                              <Model>Models/Core/UnitQuad.mesh</Model>
                              <GlowMap></GlowMap>
                              <DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
                              <Color A="0.300000012" B="1" G="1" R="1"/>
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                            <c:Transform>
                              <Position X="-0.820431828" Y="0.441878349" Z="-0.100000001"/>
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                          </Components>
                          <Children>
                            <Entity name="ProgressionHexagon">
                              <Components>
                                <c:Fill>
                                  <Color A="0.699999988" B="1" G="0.200000003" R="0"/>
                                </c:Fill>
                                <c:CapturePointHUD>
                                  <CapturePointNumber>1</CapturePointNumber>
                                </c:CapturePointHUD>
                                <c:Sprite>
                                  <DepthSort>false</DepthSort>
                                  <Model>Models/Core/UnitQuad.mesh</Model>
                                  <GlowMap></GlowMap>
                                  <DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
                                </c:Sprite>
                                <c:Transform>
                                  <Position X="0" Y="0" Z="0.00999999978"/>
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                          </Children>
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                        <Entity name="BackgroundHexagon">
                          <Components>
                            <c:Sprite>
                              <DepthSort>false</DepthSort>
                              <Model>Models/Core/UnitQuad.mesh</Model>
                              <GlowMap></GlowMap>
                              <DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
                              <Color A="0.300000012" B="1" G="1" R="1"/>
                            </c:Sprite>
                            <c:Transform>
                              <Position X="0" Y="0.919596612" Z="0"/>
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                          </Components>
                          <Children>
                            <Entity name="ProgressionHexagon">
                              <Components>
                                <c:Fill>
                                  <Color A="0.699999988" B="1" G="0.200000003" R="0"/>
                                </c:Fill>
                                <c:CapturePointHUD>
                                  <CapturePointNumber>2</CapturePointNumber>
                                </c:CapturePointHUD>
                                <c:Sprite>
                                  <DepthSort>false</DepthSort>
                                  <Model>Models/Core/UnitQuad.mesh</Model>
                                  <GlowMap></GlowMap>
                                  <DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
                                </c:Sprite>
                                <c:Transform>
                                  <Position X="0" Y="0" Z="0.00999999978"/>
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                              <Children/>
                            </Entity>
                          </Children>
                        </Entity>
                        <Entity name="BackgroundHexagon">
                          <Components>
                            <c:Sprite>
                              <DepthSort>false</DepthSort>
                              <Model>Models/Core/UnitQuad.mesh</Model>
                              <GlowMap></GlowMap>
                              <DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
                              <Color A="0.699999988" B="1" G="0.200000003" R="0"/>
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                            <c:Transform>
                              <Position X="1.62788737" Y="0.919596612" Z="0"/>
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                          </Components>
                          <Children>
                            <Entity name="ProgressionHexagon">
                              <Components>
                                <c:Fill>
                                  <Percentage>1</Percentage>
                                  <Color A="0.699999988" B="1" G="0.200000003" R="0"/>
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                                <c:CapturePointHUD>
                                  <CapturePointNumber>4</CapturePointNumber>
                                </c:CapturePointHUD>
                                <c:Sprite>
                                  <DepthSort>false</DepthSort>
                                  <Model>Models/Core/UnitQuad.mesh</Model>
                                  <GlowMap></GlowMap>
                                  <DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
                                </c:Sprite>
                                <c:Transform>
                                  <Position X="0" Y="0" Z="0.00999999978"/>
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                                  <Scale X="0.800000012" Y="0.800000012" Z="0.800000012"/>
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                          </Children>
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                        <Entity name="BackgroundHexagon">
                          <Components>
                            <c:Sprite>
                              <DepthSort>false</DepthSort>
                              <Model>Models/Core/UnitQuad.mesh</Model>
                              <GlowMap></GlowMap>
                              <DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
                              <Color A="0.300000012" B="1" G="1" R="1"/>
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                            <c:Transform>
                              <Position X="0.811270177" Y="0.440691769" Z="-0.100000001"/>
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                          </Components>
                          <Children>
                            <Entity name="ProgressionHexagon">
                              <Components>
                                <c:Fill>
                                  <Color A="0.699999988" B="1" G="0.200000003" R="0"/>
                                </c:Fill>
                                <c:CapturePointHUD>
                                  <CapturePointNumber>3</CapturePointNumber>
                                </c:CapturePointHUD>
                                <c:Sprite>
                                  <DepthSort>false</DepthSort>
                                  <Model>Models/Core/UnitQuad.mesh</Model>
                                  <GlowMap></GlowMap>
                                  <DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
                                </c:Sprite>
                                <c:Transform>
                                  <Position X="0" Y="0" Z="0.00999999978"/>
                                  <Orientation X="0" Y="0" Z="1.57079637"/>
                                  <Scale X="0.800000012" Y="0.800000012" Z="0.800000012"/>
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                              </Components>
                              <Children/>
                            </Entity>
                          </Children>
                        </Entity>
                        <Entity name="BackgroundHexagon">
                          <Components>
                            <c:Sprite>
                              <DepthSort>false</DepthSort>
                              <Model>Models/Core/UnitQuad.mesh</Model>
                              <GlowMap></GlowMap>
                              <DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
                              <Color A="0.699999988" B="0" G="0" R="1"/>
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                            <c:Transform>
                              <Position X="-1.58304751" Y="0.919596612" Z="0"/>
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                          </Components>
                          <Children>
                            <Entity name="ProgressionHexagon">
                              <Components>
                                <c:Fill>
                                  <Percentage>1</Percentage>
                                  <Color A="0.699999988" B="0" G="0" R="1"/>
                                </c:Fill>
                                <c:CapturePointHUD/>
                                <c:Sprite>
                                  <DepthSort>false</DepthSort>
                                  <Model>Models/Core/UnitQuad.mesh</Model>
                                  <GlowMap></GlowMap>
                                  <DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
                                </c:Sprite>
                                <c:Transform>
                                  <Position X="0" Y="0" Z="0.00999999978"/>
                                  <Orientation X="0" Y="0" Z="4.71238899"/>
                                  <Scale X="0.800000012" Y="0.800000012" Z="0.800000012"/>
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                              </Components>
                              <Children/>
                            </Entity>
                          </Children>
                        </Entity>
                      </Children>
                    </Entity>
                    <Entity name="ToClassPick">
                      <Components>
                        <c:Button/>
                        <c:Sprite>
                          <DepthSort>false</DepthSort>
                          <Model>Models/Core/UnitQuad.mesh</Model>
                          <GlowMap></GlowMap>
                          <DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
                          <Color A="1" B="0" G="1" R="0.509803951"/>
                          <Visible>false</Visible>
                        </c:Sprite>
                        <c:InputCmdButton>
                          <Command>SwapToClassPick</Command>
                          <PressValue>1</PressValue>
                        </c:InputCmdButton>
                        <c:Transform>
                          <Position X="0.349999994" Y="-0.0800000057" Z="0"/>
                          <Scale X="0.0799999982" Y="0.0799999982" Z="1"/>
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                      </Components>
                      <Children>
                        <Entity name="ChangeText">
                          <Components>
                            <c:Text>
                              <Content>Change</Content>
                              <Resource>Fonts/DroidSans.ttf,64</Resource>
                              <Visible>false</Visible>
                            </c:Text>
                            <c:Transform>
                              <Position X="0" Y="0" Z="0.00200000009"/>
                              <Scale X="0.25" Y="0.25" Z="1"/>
                            </c:Transform>
                          </Components>
                          <Children/>
                        </Entity>
                        <Entity name="ClassText">
                          <Components>
                            <c:Text>
                              <Content>Class</Content>
                              <Resource>Fonts/DroidSans.ttf,64</Resource>
                              <Visible>false</Visible>
                            </c:Text>
                            <c:Transform>
                              <Position X="0" Y="-0.224999994" Z="0.00200000009"/>
                              <Scale X="0.25" Y="0.25" Z="1"/>
                            </c:Transform>
                          </Components>
                          <Children/>
                        </Entity>
                      </Children>
                    </Entity>
                    <Entity name="RespawnTimer">
                      <Components>
                        <c:Text>
                          <Content>2</Content>
                          <Resource>Fonts/DroidSans.ttf,64</Resource>
                          <Color A="1" B="0" G="1" R="0.784313738"/>
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                        <c:Transform>
                          <Position X="0" Y="0.178199276" Z="0"/>
                          <Scale X="0.0250000004" Y="0.0250000004" Z="1"/>
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                      </Components>
                      <Children/>
                    </Entity>
                    <Entity name="ToTeamPick">
                      <Components>
                        <c:Button/>
                        <c:Sprite>
                          <DepthSort>false</DepthSort>
                          <Model>Models/Core/UnitQuad.mesh</Model>
                          <GlowMap></GlowMap>
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