<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<Entity name="BlendTreeAssault" xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">

  <Components>
    <c:BlendOverride>
      <Master>ReloadSwitchBlend</Master>
      <Slave>MovementBlend</Slave>
    </c:BlendOverride>
    <c:Transform/>
  </Components>

  <Children>
    <Entity name="MovementBlend">
      <Components>
        <c:Blend>
          <Pose1>StandCrouchBlend</Pose1>
          <Pose2>JumpDashBlend</Pose2>
          <Weight>2.5146881298480398e-63</Weight>
          <SubTreeRoot>true</SubTreeRoot>
        </c:Blend>
        <c:Transform/>
      </Components>
      <Children>
        <Entity name="StandCrouchBlend">
          <Components>
            <c:Blend>
              <Pose1>StandMovement</Pose1>
              <Pose2>CrouchMovement</Pose2>
              <Weight>0</Weight>
              <SubTreeRoot>true</SubTreeRoot>
            </c:Blend>
            <c:Transform/>
          </Components>
          <Children>
            <Entity name="CrouchMovement">
              <Components>
                <c:Blend>
                  <Pose1>MovementBlend</Pose1>
                  <Pose2>Idle</Pose2>
                  <Weight>1</Weight>
                </c:Blend>
                <c:Transform/>
              </Components>
              <Children>
                <Entity name="MovementBlend">
                  <Components>
                    <c:Blend>
                      <Pose1>Walk</Pose1>
                      <Pose2>StrafeLRBlend</Pose2>
                      <Weight>0</Weight>
                    </c:Blend>
                    <c:Transform/>
                  </Components>
                  <Children>
                    <Entity name="StrafeLRBlend">
                      <Components>
                        <c:Blend>
                          <Pose1>Left</Pose1>
                          <Pose2>Right</Pose2>
                          <Weight>0.033793529385008014</Weight>
                        </c:Blend>
                        <c:Transform/>
                      </Components>
                      <Children>
                        <Entity name="Left">
                          <Components>
                            <c:Animation>
                              <AnimationName>CrouchStrafeLeftF</AnimationName>
                              <Time>0.86105870560012221</Time>
                              <Speed>1</Speed>
                              <Play>true</Play>
                            </c:Animation>
                            <c:Transform/>
                          </Components>
                          <Children/>
                        </Entity>
                        <Entity name="Right">
                          <Components>
                            <c:Animation>
                              <AnimationName>CrouchStrafeRightF</AnimationName>
                              <Time>0.78838016755090479</Time>
                              <Speed>1</Speed>
                              <Play>true</Play>
                            </c:Animation>
                            <c:Transform/>
                          </Components>
                          <Children/>
                        </Entity>
                      </Children>
                    </Entity>
                    <Entity name="Walk">
                      <Components>
                        <c:Animation>
                          <AnimationName>CrouchWalkF</AnimationName>
                          <Time>0.56675415272830776</Time>
                          <Speed>1</Speed>
                          <Play>true</Play>
                        </c:Animation>
                        <c:Transform/>
                      </Components>
                      <Children/>
                    </Entity>
                  </Children>
                </Entity>
                <Entity name="Idle">
                  <Components>
                    <c:Animation>
                      <AnimationName>CrouchF</AnimationName>
                      <Time>0.99862473341677438</Time>
                      <Speed>1</Speed>
                    </c:Animation>
                    <c:Transform/>
                  </Components>
                  <Children/>
                </Entity>
              </Children>
            </Entity>
            <Entity name="StandMovement">
              <Components>
                <c:Blend>
                  <Pose1>MovementBlend</Pose1>
                  <Pose2>Idle</Pose2>
                  <Weight>1</Weight>
                </c:Blend>
                <c:Transform/>
              </Components>
              <Children>
                <Entity name="MovementBlend">
                  <Components>
                    <c:Blend>
                      <Pose1>RunWalkBlend</Pose1>
                      <Pose2>StrafeLRBlend</Pose2>
                      <Weight>2.4565650245976452e-16</Weight>
                    </c:Blend>
                    <c:Transform/>
                  </Components>
                  <Children>
                    <Entity name="RunWalkBlend">
                      <Components>
                        <c:Blend>
                          <Pose1>Walk</Pose1>
                          <Pose2>Run</Pose2>
                          <Weight>1.2938206818383024e-24</Weight>
                        </c:Blend>
                        <c:Transform/>
                      </Components>
                      <Children>
                        <Entity name="Walk">
                          <Components>
                            <c:Animation>
                              <AnimationName>WalkF</AnimationName>
                              <Time>0.071908782138081051</Time>
                              <Speed>1</Speed>
                              <Play>true</Play>
                            </c:Animation>
                            <c:Transform/>
                          </Components>
                          <Children/>
                        </Entity>
                        <Entity name="Run">
                          <Components>
                            <c:Animation>
                              <AnimationName>RunF</AnimationName>
                              <Time>0.34392228616198395</Time>
                              <Speed>1</Speed>
                              <Play>true</Play>
                            </c:Animation>
                            <c:Transform/>
                          </Components>
                          <Children/>
                        </Entity>
                      </Children>
                    </Entity>
                    <Entity name="StrafeLRBlend">
                      <Components>
                        <c:Blend>
                          <Pose1>Left</Pose1>
                          <Pose2>Right</Pose2>
                          <Weight>0.033793529385008014</Weight>
                        </c:Blend>
                        <c:Transform/>
                      </Components>
                      <Children>
                        <Entity name="Left">
                          <Components>
                            <c:Animation>
                              <AnimationName>StrafeLeftF</AnimationName>
                              <Time>0.25350140317161873</Time>
                              <Speed>1</Speed>
                              <Play>true</Play>
                            </c:Animation>
                            <c:Transform/>
                          </Components>
                          <Children/>
                        </Entity>
                        <Entity name="Right">
                          <Components>
                            <c:Animation>
                              <AnimationName>StrafeRightF</AnimationName>
                              <Time>0.27701693305173336</Time>
                              <Speed>1</Speed>
                              <Play>true</Play>
                            </c:Animation>
                            <c:Transform/>
                          </Components>
                          <Children/>
                        </Entity>
                      </Children>
                    </Entity>
                  </Children>
                </Entity>
                <Entity name="Idle">
                  <Components>
                    <c:Animation>
                      <AnimationName>IdleF</AnimationName>
                      <Time>0.07079692416292005</Time>
                      <Speed>1</Speed>
                      <Play>true</Play>
                    </c:Animation>
                    <c:Transform/>
                  </Components>
                  <Children/>
                </Entity>
              </Children>
            </Entity>
          </Children>
        </Entity>
        <Entity name="JumpDashBlend">
          <Components>
            <c:Blend>
              <Pose1>Jump</Pose1>
              <Pose2>DashBlend</Pose2>
              <Weight>1</Weight>
              <SubTreeRoot>true</SubTreeRoot>
            </c:Blend>
            <c:Transform/>
          </Components>
          <Children>
            <Entity name="Jump">
              <Components>
                <c:Animation>
                  <AnimationName>JumpF</AnimationName>
                  <Time>0.5</Time>
                  <Speed>1</Speed>
                  <Loop>false</Loop>
                </c:Animation>
                <c:Transform/>
              </Components>
              <Children/>
            </Entity>
            <Entity name="DashBlend">
              <Components>
                <c:Blend>
                  <Pose1>DashFBBlend</Pose1>
                  <Pose2>DashLRBlend</Pose2>
                  <Weight>0.014621149736541383</Weight>
                </c:Blend>
                <c:Transform/>
              </Components>
              <Children>
                <Entity name="DashFBBlend">
                  <Components>
                    <c:Blend>
                      <Pose1>DashForward</Pose1>
                      <Pose2>DashBackward</Pose2>
                      <Weight>0.014363533804961248</Weight>
                    </c:Blend>
                    <c:Transform/>
                  </Components>
                  <Children>
                    <Entity name="DashForward">
                      <Components>
                        <c:Animation>
                          <AnimationName>DashForwardF</AnimationName>
                          <Time>1</Time>
                          <Speed>1</Speed>
                          <Loop>false</Loop>
                        </c:Animation>
                        <c:Transform/>
                      </Components>
                      <Children/>
                    </Entity>
                    <Entity name="DashBackward">
                      <Components>
                        <c:Animation>
                          <AnimationName>DashBackwardF</AnimationName>
                          <Time>1</Time>
                          <Speed>1</Speed>
                          <Loop>false</Loop>
                        </c:Animation>
                        <c:Transform/>
                      </Components>
                      <Children/>
                    </Entity>
                  </Children>
                </Entity>
                <Entity name="DashLRBlend">
                  <Components>
                    <c:Blend>
                      <Pose1>DashLeft</Pose1>
                      <Pose2>DashRight</Pose2>
                      <Weight>4.3244885367500671e-16</Weight>
                    </c:Blend>
                    <c:Transform/>
                  </Components>
                  <Children>
                    <Entity name="DashLeft">
                      <Components>
                        <c:Animation>
                          <AnimationName>DashLeftF</AnimationName>
                          <Time>1</Time>
                          <Speed>1</Speed>
                          <Loop>false</Loop>
                        </c:Animation>
                        <c:Transform/>
                      </Components>
                      <Children/>
                    </Entity>
                    <Entity name="DashRight">
                      <Components>
                        <c:Animation>
                          <AnimationName>DashRightF</AnimationName>
                          <Time>1</Time>
                          <Speed>1</Speed>
                          <Loop>false</Loop>
                        </c:Animation>
                        <c:Transform/>
                      </Components>
                      <Children/>
                    </Entity>
                  </Children>
                </Entity>
              </Children>
            </Entity>
          </Children>
        </Entity>
      </Children>
    </Entity>
    <Entity name="ReloadSwitchBlend">
      <Components>
        <c:Blend>
          <Pose1>ReloadSwitch</Pose1>
          <Pose2>WeaponActionBlend</Pose2>
          <Weight>1</Weight>
          <SubTreeRoot>true</SubTreeRoot>
        </c:Blend>
        <c:Transform/>
      </Components>
      <Children>
        <Entity name="ReloadSwitch">
          <Components>
            <c:Animation>
              <AnimationName>ReloadSwitchU</AnimationName>
              <Time>0.00030848838797092881</Time>
              <Speed>1</Speed>
            </c:Animation>
            <c:Transform/>
          </Components>
          <Children/>
        </Entity>
        <Entity name="WeaponActionBlend">
          <Components>
            <c:Blend>
              <Pose1>IdleBlend</Pose1>
              <Pose2>ShootBlend</Pose2>
              <Weight>0</Weight>
            </c:Blend>
            <c:Transform/>
          </Components>
          <Children>
            <Entity name="IdleBlend">
              <Components>
                <c:Blend>
                  <Pose1>IdlePrimary</Pose1>
                  <Pose2>IdleSecondary</Pose2>
                  <Weight>0</Weight>
                </c:Blend>
                <c:Transform/>
              </Components>
              <Children>
                <Entity name="IdlePrimary">
                  <Components>
                    <c:Animation>
                      <AnimationName>IdleAssaultRifleU</AnimationName>
                      <Time>1.4961314671805894</Time>
                      <Speed>1</Speed>
                      <Play>true</Play>
                    </c:Animation>
                    <c:Transform/>
                  </Components>
                  <Children/>
                </Entity>
                <Entity name="IdleSecondary">
                  <Components>
                    <c:Animation>
                      <AnimationName>IdleSecWepU</AnimationName>
                      <Time>1.4996565074703767</Time>
                      <Speed>1</Speed>
                      <Play>true</Play>
                    </c:Animation>
                    <c:Transform/>
                  </Components>
                  <Children/>
                </Entity>
              </Children>
            </Entity>
            <Entity name="ShootBlend">
              <Components>
                <c:Blend>
                  <Pose1>ShootPrimary</Pose1>
                  <Pose2>ShootSecondary</Pose2>
                  <Weight>0</Weight>
                </c:Blend>
                <c:Transform/>
              </Components>
              <Children>
                <Entity name="ShootPrimary">
                  <Components>
                    <c:Animation>
                      <AnimationName>ShootFastRifleU</AnimationName>
                      <Time>0.12914212153428517</Time>
                      <Speed>1</Speed>
                    </c:Animation>
                    <c:Transform/>
                  </Components>
                  <Children/>
                </Entity>
                <Entity name="ShootSecondary">
                  <Components>
                    <c:Animation>
                      <AnimationName>ShootSecWepFastU</AnimationName>
                    </c:Animation>
                    <c:Transform/>
                  </Components>
                  <Children/>
                </Entity>
              </Children>
            </Entity>
          </Children>
        </Entity>
      </Children>
    </Entity>
  </Children>

</Entity>
