<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<Entity name="Hands" xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">

  <Components>
    <c:BlendAdditive>
      <Adder>MovementBlend</Adder>
      <Receiver>FinalBlend</Receiver>
    </c:BlendAdditive>
    <c:Model>
      <Resource>Models/Characters/Defender/FirstPersonDefenderBlue.mesh</Resource>
    </c:Model>
    <c:Transform/>
  </Components>

  <Children>
    <Entity name="FinalBlend">
      <Components>
        <c:Blend>
          <Pose1>BlendTreeDefenderWeapon</Pose1>
          <Pose2>BlendTreeSecondaryWeapon</Pose2>
          <Weight>0</Weight>
          <SubTreeRoot>true</SubTreeRoot>
        </c:Blend>
        <c:Transform/>
      </Components>
      <Children>
        <Entity name="BlendTreeDefenderWeapon">
          <Components>
            <c:Blend>
              <Pose1>ActionBlend</Pose1>
              <Pose2>Shield</Pose2>
              <Weight>0</Weight>
              <SubTreeRoot>true</SubTreeRoot>
            </c:Blend>
            <c:Transform/>
          </Components>
          <Children>
            <Entity name="Shield">
              <Components>
                <c:Animation>
                  <AnimationName>ActivateDeactiveShieldF</AnimationName>
                  <Time>1</Time>
                  <Speed>1</Speed>
                  <Loop>false</Loop>
                </c:Animation>
                <c:Transform/>
              </Components>
              <Children/>
            </Entity>
            <Entity name="ActionBlend">
              <Components>
                <c:Blend>
                  <Pose1>Idle</Pose1>
                  <Pose2>ActionBlend2</Pose2>
                  <Weight>0</Weight>
                  <SubTreeRoot>true</SubTreeRoot>
                </c:Blend>
                <c:Transform/>
              </Components>
              <Children>
                <Entity name="Idle">
                  <Components>
                    <c:Animation>
                      <AnimationName>IdleF</AnimationName>
                    </c:Animation>
                    <c:Transform/>
                  </Components>
                  <Children/>
                </Entity>
                <Entity name="ActionBlend2">
                  <Components>
                    <c:Blend>
                      <Pose1>Fire</Pose1>
                      <Pose2>Reload</Pose2>
                      <Weight>0</Weight>
                    </c:Blend>
                    <c:Transform/>
                  </Components>
                  <Children>
                    <Entity name="Fire">
                      <Components>
                        <c:Animation>
                          <AnimationName>ShootShotgunF</AnimationName>
                          <Time>0.5</Time>
                          <Speed>1</Speed>
                          <Loop>false</Loop>
                        </c:Animation>
                        <c:Transform/>
                      </Components>
                      <Children/>
                    </Entity>
                    <Entity name="Reload">
                      <Components>
                        <c:Animation>
                          <AnimationName>ShotgunReloadTwoF</AnimationName>
                          <Time>0.23333333432674408</Time>
                          <Speed>1</Speed>
                          <Loop>false</Loop>
                        </c:Animation>
                        <c:Transform/>
                      </Components>
                      <Children/>
                    </Entity>
                  </Children>
                </Entity>
              </Children>
            </Entity>
          </Children>
        </Entity>
        <Entity name="BlendTreeSecondaryWeapon">
          <Components>
            <c:Transform/>
          </Components>
          <Children/>
        </Entity>
      </Children>
    </Entity>
    <Entity name="MovementBlend">
      <Components>
        <c:Blend>
          <Pose1>Idle</Pose1>
          <Pose2>Run</Pose2>
          <Weight>0</Weight>
          <SubTreeRoot>true</SubTreeRoot>
        </c:Blend>
        <c:Transform/>
      </Components>
      <Children>
        <Entity name="Run">
          <Components>
            <c:Animation>
              <AnimationName>RunF</AnimationName>
              <Time>0.93061516164344571</Time>
              <Speed>1</Speed>
              <Play>true</Play>
              <Additive>true</Additive>
            </c:Animation>
            <c:Transform/>
          </Components>
          <Children/>
        </Entity>
        <Entity name="Idle">
          <Components>
            <c:Animation>
              <AnimationName>IdleF</AnimationName>
              <Time>0.11396167157691739</Time>
              <Speed>1</Speed>
              <Play>true</Play>
              <Additive>true</Additive>
            </c:Animation>
            <c:Transform/>
          </Components>
          <Children/>
        </Entity>
      </Children>
    </Entity>
  </Children>

</Entity>
