Broken stuff, refactoring
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@@ -1,11 +1,15 @@
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<c:CoolDeathAnim>
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<OriginPos X="0" Y="0" Z="0"/>
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<ExplosionOrigin X="0" Y="0" Z="0"/>
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<TimeSinceDeath>0</TimeSinceDeath>
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<EndOfDeath>2</EndOfDeath>
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<ExplosionDuration>2</ExplosionDuration>
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<Gravity>1</Gravity>
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<GravityForce>1</GravityForce>
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<ObjectRadius>2</ObjectRadius>
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<EndColor R="0" G="0" B="0" A="0"/>
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<UseRandomness>0</UseRandomness>
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<Randomness>0</Randomness>
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<RandomnessScalar>1</RandomnessScalar>
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<Acceleration X="2" Y="2"/>
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<ColorPerPolygon>0</ColorPerPolygon>
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<ReverseAnimation>0</ReverseAnimation>
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<Wireframe>0</Wireframe>
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</c:CoolDeathAnim>
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