From 00f6056f7c28631d1fdab1166e1d3850909464b6 Mon Sep 17 00:00:00 2001 From: sippeangelo Date: Thu, 17 Dec 2015 14:16:08 +0100 Subject: [PATCH] Uniform scaling when dragging scaling widget origin --- src/Engine/Editor/EditorSystem.cpp | 22 +++++++++++++++++----- 1 file changed, 17 insertions(+), 5 deletions(-) diff --git a/src/Engine/Editor/EditorSystem.cpp b/src/Engine/Editor/EditorSystem.cpp index 32f5b162..ed615a50 100644 --- a/src/Engine/Editor/EditorSystem.cpp +++ b/src/Engine/Editor/EditorSystem.cpp @@ -153,6 +153,13 @@ bool EditorSystem::OnMouseMove(const Events::MouseMove& e) glm::vec3& scaleX = m_World->GetComponent(m_WidgetX, "Transform")["Scale"]; glm::vec3& scaleY = m_World->GetComponent(m_WidgetY, "Transform")["Scale"]; glm::vec3& scaleZ = m_World->GetComponent(m_WidgetZ, "Transform")["Scale"]; + + if (m_WidgetCurrentAxis.x > 0 && m_WidgetCurrentAxis.y > 0 && m_WidgetCurrentAxis.z > 0) { + float movementLength = glm::length(movement); + float dot = glm::dot((glm::vec3)widgetOrientation, movement); + movement = glm::vec3(movementLength) * glm::sign(dot); + (glm::vec3&)m_World->GetComponent(m_WidgetOrigin, "Transform")["Scale"] += movement; + } if (m_WidgetCurrentAxis.x > 0) { scaleX.x += movement.x; } @@ -162,14 +169,19 @@ bool EditorSystem::OnMouseMove(const Events::MouseMove& e) if (m_WidgetCurrentAxis.z > 0) { scaleZ.z += movement.z; } - if (m_WidgetCurrentAxis.x > 0 && m_WidgetCurrentAxis.y > 0 && m_WidgetCurrentAxis.z > 0) { - float max = glm::max(scaleX.x, glm::max(scaleY.y, scaleZ.z)); - (glm::vec3&)m_World->GetComponent(m_WidgetOrigin, "Transform")["Scale"] = glm::vec3(max); - } (glm::vec3&)m_World->GetComponent(m_Selection, "Transform")["Scale"] += movement; } } + + /*LOG_DEBUG("DELTA %f", e.DeltaX); + if (e.X < 0) { + glfwSetCursorPos(m_Renderer->Window(), width - 1, e.Y); + } + if (e.X >= width) { + glfwSetCursorPos(m_Renderer->Window(), 0, e.Y); + }*/ + return true; } @@ -287,7 +299,7 @@ void EditorSystem::setWidgetMode(WidgetMode newMode) m_World->GetComponent(m_WidgetOrigin, "Model")["Resource"] = "Models/ScaleWidgetOrigin.obj"; if (m_Selection != 0) { auto selectionTransform = m_World->GetComponent(m_Selection, "Transform"); - widgetTransform["Orientation"] = (glm::vec3)selectionTransform["Orientation"]; + widgetTransform["Orientation"] = glm::eulerAngles(RenderQueueFactory::AbsoluteOrientation(m_World, m_Selection)); } } else if (newMode == WidgetMode::Rotate) { m_World->GetComponent(m_WidgetX, "Model")["Resource"] = "Models/RotationWidgetX.obj";