Added MouseInputHandler and firstPersonInputController to aid in creation of first person movement.

This commit is contained in:
2015-12-11 14:49:43 +01:00
parent 35624008e7
commit 013f911ae2
8 changed files with 205 additions and 8 deletions
+1
View File
@@ -31,6 +31,7 @@ Game::Game(int argc, char* argv[])
m_InputManager = new InputManager(m_Renderer->Window(), m_EventBroker);
m_InputProxy = new InputProxy(m_EventBroker);
m_InputProxy->AddHandler<KeyboardInputHandler>();
m_InputProxy->AddHandler<MouseInputHandler>();
m_InputProxy->LoadBindings("Input.ini");
// Create the root level GUI frame