Directional light now fully added to all lists.

This commit is contained in:
Tleety
2016-01-18 15:15:33 +01:00
parent 794635b6a1
commit 01a164847c
6 changed files with 20 additions and 14 deletions
+2 -1
View File
@@ -46,7 +46,8 @@ private:
void updateProjectionMatrix(ComponentWrapper& cameraComponent);
void fillModels(std::list<std::shared_ptr<RenderJob>>& jobs, World* world);
void fillLight(std::list<std::shared_ptr<RenderJob>>& jobs, World* world);
void fillPointLights(std::list<std::shared_ptr<RenderJob>>& jobs, World* world);
void fillDirectionalLights(std::list<std::shared_ptr<RenderJob>>& jobs, World* world);
EventRelay<RenderSystem, Events::InputCommand> m_EInputCommand;
bool OnInputCommand(const Events::InputCommand& e);