Merge branch 'Movement' of github.com:teamfisk/TacticalZ into Movement
# Conflicts: # resources/Schema/Entities/PlayerAssaultBlue.xml # resources/Schema/Entities/PlayerDefenderBlue.xml
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#ifndef EndScreenSystem_h__
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#define EndScreenSystem_h__
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#include "Core/System.h"
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#include "Input/EInputCommand.h"
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#include "Rendering/ESetCamera.h"
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#include "Core/EWin.h"
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class EndScreenSystem : public ImpureSystem
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{
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public:
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EndScreenSystem(SystemParams params);
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virtual void Update(double dt) override;
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private:
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EventRelay<EndScreenSystem, Events::Win&> m_EWin;
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bool OnWin(const Events::Win&);
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};
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#endif
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