Reactored the package loss logic.
Server cannot handle multiple clients yet. Fixed WorldTest code by adding astrix.
This commit is contained in:
@@ -6,7 +6,7 @@ using namespace boost::asio::ip;
|
||||
Client::Client() : m_Socket(m_IOService)
|
||||
{
|
||||
// Set up network stream
|
||||
m_ReceiverEndpoint = udp::endpoint(boost::asio::ip::address::from_string("192.168.1.2"), 13);
|
||||
m_ReceiverEndpoint = udp::endpoint(boost::asio::ip::address::from_string("192.168.1.6"), 13);
|
||||
m_NextSnapshot.InputForward = "";
|
||||
m_NextSnapshot.InputRight = "";
|
||||
}
|
||||
@@ -68,14 +68,13 @@ void Client::ReadFromServer()
|
||||
SendSnapshotToServer();
|
||||
previousSnapshotMessage = currentTime;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void Client::SendSnapshotToServer()
|
||||
{
|
||||
// Reset previouse key state in snapshot.
|
||||
Package message(MessageType::Event);
|
||||
Package message(MessageType::Event, m_SendPacketID);
|
||||
message.AddString(m_NextSnapshot.InputForward);
|
||||
Send(message);
|
||||
m_NextSnapshot.InputRight = "";
|
||||
@@ -97,12 +96,12 @@ void Client::SendSnapshotToServer()
|
||||
}
|
||||
|
||||
if (m_NextSnapshot.InputForward != "") {
|
||||
Package message(MessageType::Event);
|
||||
Package message(MessageType::Event, m_SendPacketID);
|
||||
message.AddString(m_NextSnapshot.InputForward);
|
||||
Send(message);
|
||||
}
|
||||
if (m_NextSnapshot.InputRight != "") {
|
||||
Package message(MessageType::Event);
|
||||
Package message(MessageType::Event, m_SendPacketID);
|
||||
message.AddString(m_NextSnapshot.InputRight);
|
||||
Send(message);
|
||||
}
|
||||
@@ -115,8 +114,8 @@ void Client::ParseMessageType(char* data, size_t length)
|
||||
MoveMessageHead(data, length, sizeof(int)); // Move the message head to know where to read from
|
||||
|
||||
// Read packet ID
|
||||
m_PreviousPacketID = m_PacketID;
|
||||
memcpy(&m_PacketID, data, sizeof(int));
|
||||
m_PreviousPacketID = m_PacketID; // Set previous packet id
|
||||
memcpy(&m_PacketID, data, sizeof(int)); //Read new packet id
|
||||
MoveMessageHead(data, length, sizeof(int));
|
||||
IdentifyPacketLoss();
|
||||
|
||||
@@ -160,7 +159,7 @@ void Client::ParsePing()
|
||||
|
||||
void Client::ParseServerPing()
|
||||
{
|
||||
Package message(MessageType::ServerPing);
|
||||
Package message(MessageType::ServerPing, m_SendPacketID);
|
||||
message.AddString("Ping recieved");
|
||||
Send(message);
|
||||
//std::cout << "Parsing ping." << std::endl;
|
||||
@@ -228,8 +227,10 @@ int Client::Receive(char* data, size_t length)
|
||||
m_ReceiverEndpoint,
|
||||
0, error);
|
||||
|
||||
std::cout << "ReadFromServer crashed: " << error.message();
|
||||
|
||||
if (error) {
|
||||
std::cout << "ReadFromServer crashed: " << error.message();
|
||||
}
|
||||
|
||||
return bytesReceived;
|
||||
}
|
||||
|
||||
@@ -243,7 +244,7 @@ void Client::Send(Package& package)
|
||||
|
||||
void Client::Connect()
|
||||
{
|
||||
Package message(MessageType::Connect);
|
||||
Package message(MessageType::Connect, m_SendPacketID);
|
||||
message.AddString(m_PlayerName);
|
||||
m_StartPingTime = std::clock();
|
||||
Send(message);
|
||||
@@ -251,14 +252,14 @@ void Client::Connect()
|
||||
|
||||
void Client::Disconnect()
|
||||
{
|
||||
Package message(MessageType::Connect);
|
||||
Package message(MessageType::Connect, m_SendPacketID);
|
||||
message.AddString("+Disconnect");
|
||||
Send(message);
|
||||
}
|
||||
|
||||
void Client::Ping()
|
||||
{
|
||||
Package message(MessageType::Connect);
|
||||
Package message(MessageType::Connect, m_SendPacketID);
|
||||
message.AddString("Ping");
|
||||
m_StartPingTime = std::clock();
|
||||
Send(message);
|
||||
@@ -272,22 +273,17 @@ void Client::MoveMessageHead(char*& data, size_t& length, size_t stepSize)
|
||||
|
||||
bool Client::OnKeyDown(const Events::KeyDown& event)
|
||||
{
|
||||
char* dataPackage = new char[INPUTSIZE]; // The package that will be sent to the server, when filled
|
||||
if (event.KeyCode == GLFW_KEY_W) {
|
||||
m_IsWASDKeyDown.W = true;
|
||||
//m_NextSnapshot.inputForward = "+Forward";
|
||||
}
|
||||
if (event.KeyCode == GLFW_KEY_A) {
|
||||
m_IsWASDKeyDown.A = true;
|
||||
//m_NextSnapshot.inputRight = "-Right";
|
||||
}
|
||||
if (event.KeyCode == GLFW_KEY_S) {
|
||||
m_IsWASDKeyDown.S = true;
|
||||
//m_NextSnapshot.inputForward = "-Forward";
|
||||
}
|
||||
if (event.KeyCode == GLFW_KEY_D) {
|
||||
m_IsWASDKeyDown.D = true;
|
||||
//m_NextSnapshot.inputRight = "+Right";
|
||||
}
|
||||
|
||||
if (event.KeyCode == GLFW_KEY_V) {
|
||||
@@ -299,8 +295,6 @@ bool Client::OnKeyDown(const Events::KeyDown& event)
|
||||
if (event.KeyCode == GLFW_KEY_P) {
|
||||
Ping();
|
||||
}
|
||||
memset(dataPackage, 0, INPUTSIZE);
|
||||
delete[] dataPackage;
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -308,7 +302,6 @@ bool Client::OnKeyUp(const Events::KeyUp & e)
|
||||
{
|
||||
if (e.KeyCode == GLFW_KEY_W) {
|
||||
m_IsWASDKeyDown.W = false;
|
||||
//m_NextSnapshot.inputForward = "";
|
||||
return true;
|
||||
}
|
||||
if (e.KeyCode == GLFW_KEY_A){
|
||||
@@ -321,7 +314,6 @@ bool Client::OnKeyUp(const Events::KeyUp & e)
|
||||
}
|
||||
if (e.KeyCode == GLFW_KEY_D) {
|
||||
m_IsWASDKeyDown.D = false;
|
||||
//m_NextSnapshot.inputRight = "";
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
||||
@@ -1,12 +1,14 @@
|
||||
#include "Network/Package.h"
|
||||
|
||||
Package::Package(MessageType type)
|
||||
Package::Package(MessageType type,unsigned int& packageID)
|
||||
{
|
||||
// Create message header
|
||||
// Add message type
|
||||
int messageType = static_cast<int>(type);
|
||||
memcpy(m_Data, &messageType, sizeof(int));
|
||||
m_Offset += sizeof(int);
|
||||
Package::AddPrimitive<int>(messageType);
|
||||
packageID = packageID % 1000; // Packet id modulos
|
||||
Package::AddPrimitive<int>(packageID);
|
||||
packageID++;
|
||||
}
|
||||
|
||||
Package::~Package()
|
||||
@@ -14,8 +16,6 @@ Package::~Package()
|
||||
delete[] m_Data;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void Package::AddString(std::string str)
|
||||
{
|
||||
// Message, add one extra byte for null terminator
|
||||
|
||||
@@ -119,12 +119,18 @@ void Server::ParseMessageType(char * data, size_t length)
|
||||
memcpy(&messageType, data, sizeof(int)); // Read what type off message was sent from server
|
||||
MoveMessageHead(data, length, sizeof(int)); // Move the message head to know where to read from
|
||||
|
||||
// Read packet ID
|
||||
m_PreviousPacketID = m_PacketID; // Set previous packet id
|
||||
memcpy(&m_PacketID, data, sizeof(int)); //Read new packet id
|
||||
MoveMessageHead(data, length, sizeof(int));
|
||||
IdentifyPacketLoss();
|
||||
|
||||
switch (static_cast<MessageType>(messageType)) {
|
||||
case MessageType::Connect:
|
||||
ParseConnect(data, length);
|
||||
break;
|
||||
case MessageType::ClientPing:
|
||||
ParseClientPing();
|
||||
//ParseClientPing();
|
||||
break;
|
||||
case MessageType::ServerPing:
|
||||
ParseServerPing();
|
||||
@@ -172,27 +178,6 @@ void Server::Send(Package & package)
|
||||
0);
|
||||
}
|
||||
|
||||
int Server::CreateMessage(MessageType type, std::string message, char * data)
|
||||
{
|
||||
int lengthOfMessage = 0;
|
||||
int offset = 0;
|
||||
|
||||
lengthOfMessage = message.size();
|
||||
// Message type
|
||||
memcpy(data + offset, &type, sizeof(int));
|
||||
offset += sizeof(int);
|
||||
// Packet ID
|
||||
m_PacketID = m_PacketCounter % PACKETMODULUS;
|
||||
memcpy(data + offset, &m_PacketID, sizeof(int));
|
||||
offset += sizeof(int);
|
||||
// Message, add one extra byte for null terminator
|
||||
memcpy(data + offset, message.data(), (lengthOfMessage + 1) * sizeof(char));
|
||||
offset += (lengthOfMessage + 1) * sizeof(char);
|
||||
|
||||
m_PacketCounter++;
|
||||
return offset;
|
||||
}
|
||||
|
||||
void Server::MoveMessageHead(char *& data, size_t & length, size_t stepSize)
|
||||
{
|
||||
data += stepSize;
|
||||
@@ -201,8 +186,7 @@ void Server::MoveMessageHead(char *& data, size_t & length, size_t stepSize)
|
||||
|
||||
void Server::Broadcast(std::string message)
|
||||
{
|
||||
Package package(MessageType::Event);
|
||||
package.AddPrimitive<int>(12); // Input PackageID here
|
||||
Package package(MessageType::Event, m_SendPacketID);
|
||||
package.AddString(message);
|
||||
for (int i = 0; i < MAXCONNECTIONS; i++) {
|
||||
if (m_PlayerDefinitions[i].Endpoint.address() != boost::asio::ip::address()) {
|
||||
@@ -222,8 +206,7 @@ void Server::Broadcast(Package& package)
|
||||
|
||||
void Server::SendSnapshot()
|
||||
{
|
||||
Package package(MessageType::Snapshot);
|
||||
package.AddPrimitive<int>(12); // Input PackageID here
|
||||
Package package(MessageType::Snapshot, m_SendPacketID);
|
||||
for (size_t i = 0; i < MAXCONNECTIONS; i++) {
|
||||
if (m_PlayerDefinitions[i].EntityID == -1) {
|
||||
continue;
|
||||
@@ -249,8 +232,7 @@ void Server::SendPing()
|
||||
}
|
||||
|
||||
// Create ping message
|
||||
Package package(MessageType::ServerPing);
|
||||
package.AddPrimitive<int>(12); // Input PackageID here
|
||||
Package package(MessageType::ServerPing, m_SendPacketID);
|
||||
package.AddString("Ping from server");
|
||||
// Time message
|
||||
m_StartPingTime = std::clock();
|
||||
@@ -277,20 +259,6 @@ void Server::CheckForTimeOuts()
|
||||
}
|
||||
}
|
||||
|
||||
int Server::CreateHeader(MessageType type, char * data)
|
||||
{
|
||||
int messageType = static_cast<int>(type);
|
||||
int offset = 0;
|
||||
memcpy(data, &messageType, sizeof(int));
|
||||
offset += sizeof(int);
|
||||
m_PacketID = m_PacketCounter % PACKETMODULUS;
|
||||
memcpy(data + offset, &m_PacketID, sizeof(int));
|
||||
offset += sizeof(int);
|
||||
m_PacketCounter++;
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
void Server::Disconnect(int i)
|
||||
{
|
||||
Broadcast("A player disconnected");
|
||||
@@ -369,8 +337,7 @@ void Server::ParseConnect(char * data, size_t length)
|
||||
std::cout << m_PacketID << ": Player \"" << m_PlayerDefinitions[i].Name << "\" connected on IP: " <<
|
||||
m_PlayerDefinitions[i].Endpoint.address().to_string() << std::endl;
|
||||
|
||||
Package package(MessageType::Connect);
|
||||
package.AddPrimitive<int>(12); // Input PackageID here
|
||||
Package package(MessageType::Connect, m_SendPacketID);
|
||||
package.AddPrimitive<int>(i); // Player ID
|
||||
|
||||
Send(package, i);
|
||||
@@ -400,10 +367,9 @@ void Server::ParseClientPing()
|
||||
{
|
||||
std::cout << m_PacketID << ":Parsing ping." << std::endl;
|
||||
// Return ping
|
||||
Package package(MessageType::ClientPing);
|
||||
package.AddPrimitive<int>(12); // Insert packet ID here
|
||||
Package package(MessageType::ClientPing, m_SendPacketID);
|
||||
package.AddString("Ping received");
|
||||
Send(package);
|
||||
Send(package); // This dosen't work for multiple users
|
||||
}
|
||||
|
||||
void Server::ParseServerPing()
|
||||
@@ -429,4 +395,15 @@ void Server::ParseSnapshot(char * data, size_t length)
|
||||
0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Server::IdentifyPacketLoss()
|
||||
{
|
||||
// if no packets lost, difference should be equal to 1
|
||||
int difference = m_PacketID - m_PreviousPacketID;
|
||||
if (difference != 1) {
|
||||
for (int i = m_PreviousPacketID + 1; i < m_PacketID; i++) {
|
||||
LOG_INFO("Packet %i was lost...", i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user