Input binding format changed to allow custom values for bindings. Relevant code must clamp input values to prevent speedhaxx!
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@@ -6,10 +6,10 @@ InvertPitch=false
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MouseLeft=PrimaryFire
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MouseX=Yaw
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MouseY=Pitch
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W=+Forward
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S=-Forward
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D=+Right
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A=-Right
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W=Forward,1
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S=Forward,-1
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D=Right,1
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A=Right,-1
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R=Reload
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Space=Jump
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LeftControl=Crouch
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