Picking supports skinned meshes

This commit is contained in:
Teejoon
2016-02-08 17:37:18 +01:00
parent d2cfa592f0
commit 060e674a6f
34 changed files with 281 additions and 226 deletions
+5 -5
View File
@@ -20,7 +20,7 @@
<Entity>
<Components>
<c:Model>
<Resource>models/dummyscene.mesh</Resource>
<Resource>Models/Test/DummyScene.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0" Y="-0" Z="0"/>
@@ -31,7 +31,7 @@
<Entity>
<Components>
<c:Model>
<Resource>models/animtest.</Resource>
<Resource>Models/Test/AnimTest.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="-0.0966923237" Y="1.2939688" Z="0.399702221"/>
@@ -42,7 +42,7 @@
<Entity>
<Components>
<c:Model>
<Resource>models/animTest.mesh</Resource>
<Resource>Models/Test/AnimTest.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0" Y="1.31816244" Z="1.1888907"/>
@@ -53,7 +53,7 @@
<Entity>
<Components>
<c:Model>
<Resource>models/animTest.mesh</Resource>
<Resource>Models/Test/AnimTest.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0.708824873" Y="1.30000007" Z="0"/>
@@ -64,7 +64,7 @@
<Entity>
<Components>
<c:Model>
<Resource>models/animTest.mesh</Resource>
<Resource>Models/Test/AnimTest.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="1.36948848" Y="1.20000005" Z="0"/>