Picking supports skinned meshes
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@@ -18,7 +18,7 @@
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<Axis X="1" Y="0" Z="0"/>
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</c:EditorWidget>
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<c:Model>
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<Resource>Models/RotationWidgetX.mesh</Resource>
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<Resource>Models/Widgets/Rotate/RotationWidgetX.mesh</Resource>
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</c:Model>
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<c:Transform/>
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</Components>
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@@ -33,7 +33,7 @@
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<Axis X="0" Y="1" Z="0"/>
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</c:EditorWidget>
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<c:Model>
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<Resource>Models/RotationWidgetY.mesh</Resource>
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<Resource>Models/Widgets/Rotate/RotationWidgetY.mesh</Resource>
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</c:Model>
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<c:Transform/>
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</Components>
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@@ -48,7 +48,7 @@
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<Axis X="0" Y="0" Z="1"/>
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</c:EditorWidget>
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<c:Model>
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<Resource>Models/RotationWidgetZ.mesh</Resource>
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<Resource>Models/Widgets/Rotate/RotationWidgetZ.mesh</Resource>
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</c:Model>
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<c:Transform/>
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</Components>
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