Many more things done
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@@ -1,5 +1,11 @@
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<c:CoolDeathAnim>
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<OriginPos X="0" Y="0" Z="0"/>
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<TimeSinceDeath>0</TimeSinceDeath>
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<EndOfDeath>15</EndOfDeath>
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<EndOfDeath>2</EndOfDeath>
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<Gravity>1</Gravity>
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<GravityForce>1</GravityForce>
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<ObjectRadius>2</ObjectRadius>
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<EndColor R="0" G="0" B="0" A="0"/>
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<UseRandomness>0</UseRandomness>
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<RandomnessScalar>1</RandomnessScalar>
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</c:CoolDeathAnim>
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@@ -18,6 +18,24 @@
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<xs:element name="EndOfDeath" type="t:double" minOccurs="0">
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<xs:annotation><xs:documentation>How long the death animation should be</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="Gravity" type="t:bool" minOccurs="0">
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<xs:annotation><xs:documentation>Enable/disable gravity</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="GravityForce" type="t:double" minOccurs="0">
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<xs:annotation><xs:documentation>The force of the gravity</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="ObjectRadius" type="t:double" minOccurs="0">
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<xs:annotation><xs:documentation>Object radius (TO BE REMOVED AND AUTOMATED)</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="EndColor" type="t:Color" minOccurs="0">
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<xs:annotation><xs:documentation>The tint the polys end with</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="UseRandomness" type="t:bool" minOccurs="0">
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<xs:annotation><xs:documentation>Add some randomness to the explosion</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="RandomnessScalar" type="t:double" minOccurs="0">
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<xs:annotation><xs:documentation>Alter the power of the randomness</xs:documentation></xs:annotation>
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</xs:element>
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</xs:all>
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</xs:complexType>
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</xs:element>
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@@ -75,7 +75,13 @@
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<c:CoolDeathAnim>
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<OriginPos X="0" Y="0" Z="0"/>
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<TimeSinceDeath>0</TimeSinceDeath>
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<EndOfDeath>15</EndOfDeath>
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<EndOfDeath>2</EndOfDeath>
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<Gravity>1</Gravity>
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<GravityForce>1</GravityForce>
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<ObjectRadius>2</ObjectRadius>
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<EndColor R="0" G="0" B="0" A="0"/>
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<UseRandomness>0</UseRandomness>
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<RandomnessScalar>1</RandomnessScalar>
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</c:CoolDeathAnim>
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</Components>
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<Children>
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