Many more things done

This commit is contained in:
Ayumiwii
2016-01-11 19:59:45 +01:00
parent 3467315aef
commit 0630885d92
13 changed files with 153 additions and 37 deletions
@@ -1,5 +1,11 @@
<c:CoolDeathAnim>
<OriginPos X="0" Y="0" Z="0"/>
<TimeSinceDeath>0</TimeSinceDeath>
<EndOfDeath>15</EndOfDeath>
<EndOfDeath>2</EndOfDeath>
<Gravity>1</Gravity>
<GravityForce>1</GravityForce>
<ObjectRadius>2</ObjectRadius>
<EndColor R="0" G="0" B="0" A="0"/>
<UseRandomness>0</UseRandomness>
<RandomnessScalar>1</RandomnessScalar>
</c:CoolDeathAnim>
@@ -18,6 +18,24 @@
<xs:element name="EndOfDeath" type="t:double" minOccurs="0">
<xs:annotation><xs:documentation>How long the death animation should be</xs:documentation></xs:annotation>
</xs:element>
<xs:element name="Gravity" type="t:bool" minOccurs="0">
<xs:annotation><xs:documentation>Enable/disable gravity</xs:documentation></xs:annotation>
</xs:element>
<xs:element name="GravityForce" type="t:double" minOccurs="0">
<xs:annotation><xs:documentation>The force of the gravity</xs:documentation></xs:annotation>
</xs:element>
<xs:element name="ObjectRadius" type="t:double" minOccurs="0">
<xs:annotation><xs:documentation>Object radius (TO BE REMOVED AND AUTOMATED)</xs:documentation></xs:annotation>
</xs:element>
<xs:element name="EndColor" type="t:Color" minOccurs="0">
<xs:annotation><xs:documentation>The tint the polys end with</xs:documentation></xs:annotation>
</xs:element>
<xs:element name="UseRandomness" type="t:bool" minOccurs="0">
<xs:annotation><xs:documentation>Add some randomness to the explosion</xs:documentation></xs:annotation>
</xs:element>
<xs:element name="RandomnessScalar" type="t:double" minOccurs="0">
<xs:annotation><xs:documentation>Alter the power of the randomness</xs:documentation></xs:annotation>
</xs:element>
</xs:all>
</xs:complexType>
</xs:element>
+7 -1
View File
@@ -75,7 +75,13 @@
<c:CoolDeathAnim>
<OriginPos X="0" Y="0" Z="0"/>
<TimeSinceDeath>0</TimeSinceDeath>
<EndOfDeath>15</EndOfDeath>
<EndOfDeath>2</EndOfDeath>
<Gravity>1</Gravity>
<GravityForce>1</GravityForce>
<ObjectRadius>2</ObjectRadius>
<EndColor R="0" G="0" B="0" A="0"/>
<UseRandomness>0</UseRandomness>
<RandomnessScalar>1</RandomnessScalar>
</c:CoolDeathAnim>
</Components>
<Children>