AutoAnimationBlend on unique node working but scale is not working correctly

This commit is contained in:
viktorljung
2016-03-02 13:30:04 +01:00
parent 5bc0483f49
commit 07ccb9c041
13 changed files with 1404 additions and 749 deletions
+223 -4
View File
@@ -3,13 +3,21 @@
AnimationSystem::AnimationSystem(SystemParams params)
: System(params)
{
EVENT_SUBSCRIBE_MEMBER(m_EAnimationBlend, &AnimationSystem::OnAnimationBlend);
EVENT_SUBSCRIBE_MEMBER(m_EAutoAnimationBlend, &AnimationSystem::OnAutoAnimationBlend);
EVENT_SUBSCRIBE_MEMBER(m_EInputCommand, &AnimationSystem::OnInputCommand);
}
void AnimationSystem::Update(double dt)
{
ImGui::InputText("AnimationName1", &m_AnimationName1[0], sizeof(m_AnimationName1));
ImGui::SliderFloat("Blendtime1", &m_BlendTime1, 0.f, 10.f);
ImGui::InputText("AnimationName2", &m_AnimationName2[0], sizeof(m_AnimationName2));
ImGui::SliderFloat("Blendtime2", &m_BlendTime2, 0.f, 10.f);
UpdateAnimations(dt);
CreateBlendTrees();
UpdateWeights(dt);
}
void AnimationSystem::CreateBlendTrees()
@@ -94,16 +102,17 @@ void AnimationSystem::UpdateAnimations(double dt)
e.Entity = entity;
e.Name = (std::string)animationC["AnimationName"];
m_EventBroker->Publish(e);
AnimationComplete(entity);
(double&)animationC["Speed"] = 0.0;
} else if (nextTime < 0) {
Events::AnimationComplete e;
e.Entity = entity;
e.Name = (std::string)animationC["AnimationName"];
m_EventBroker->Publish(e);
AnimationComplete(entity);
nextTime = 0;
(double&)animationC["Speed"] = 0.0;
}
(double&)animationC["Speed"] = 0.0;
} else {
if (nextTime > animation->Duration) {
Events::AnimationComplete e;
@@ -131,3 +140,213 @@ void AnimationSystem::UpdateAnimations(double dt)
}
}
void AnimationSystem::UpdateWeights(double dt)
{
/* for (auto it = m_BlendJobs.begin(); it != m_BlendJobs.end(); it++) {
if (!it->BlendEntity.Valid()) {
it = m_BlendJobs.erase(it);
continue;
}
if (it->BlendEntity.HasComponent("Blend")) {
it->CurrentTime += dt;
double progress = it->CurrentTime / it->Duration;
progress = glm::clamp(progress, 0.0, 1.0);
double weight = ((it->GoalWeight - it->StartWeight) * progress) + it->StartWeight;
(double&)it->BlendEntity["Blend"]["Weight"] = weight;
if(weight == it->GoalWeight) {
it = m_BlendJobs.erase(it);
}
}
}*/
for (auto it = m_AutoBlendJobs.begin(); it != m_AutoBlendJobs.end();) {
it->CurrentTime += dt;
if (!it->RootNode.Valid()) {
it = m_AutoBlendJobs.erase(it);
continue;
}
if (!it->RootNode.HasComponent("Model")) {
it = m_AutoBlendJobs.erase(it);
continue;
}
Model* model;
try {
model = ResourceManager::Load<::Model, true>(it->RootNode["Model"]["Resource"]);
} catch (const std::exception&) {
continue;
}
Skeleton* skeleton = model->m_RawModel->m_Skeleton;
if (skeleton == nullptr) {
continue;
}
std::shared_ptr<BlendTree> blendTree;
if(skeleton->BlendTrees.find(it->RootNode) != skeleton->BlendTrees.end()) {
blendTree = skeleton->BlendTrees.at(it->RootNode);
} else {
it = m_AutoBlendJobs.erase(it);
continue;
}
it->BlendInfo.progress = glm::clamp(it->CurrentTime / it->Duration, 0.0, 1.0);
it->BlendInfo = blendTree->AutoBlendStep(it->BlendInfo);
if (it->CurrentTime >= it->Duration) {
it = m_AutoBlendJobs.erase(it);
continue;
}
++it;
}
}
void AnimationSystem::AnimationComplete(EntityWrapper animationEntity)
{
for (auto it = m_QueuedBlendJobs.begin(); it != m_QueuedBlendJobs.end(); it++) {
if (!it->BlendEntity.Valid() || !it->AnimationEntity.Valid()) {
it = m_QueuedBlendJobs.erase(it);
continue;
}
if(animationEntity == it->AnimationEntity) {
BlendJob bj;
bj.BlendEntity = it->BlendEntity;
bj.StartWeight = it->StartWeight;
bj.GoalWeight = it->GoalWeight;
bj.Duration = it->Duration;
bj.CurrentTime = 0.0;
m_BlendJobs.push_back(bj);
it = m_QueuedBlendJobs.erase(it);
}
}
}
bool AnimationSystem::OnAnimationBlend(Events::AnimationBlend& e)
{
if(!e.BlendEntity.Valid()) {
return false;
}
if(!e.BlendEntity.HasComponent("Blend")){
return false;
}
if (e.AnimationEntity.Valid()) {
if (e.AnimationEntity.HasComponent("Animation")) {
QueuedBlendJob qbj;
qbj.BlendEntity = e.BlendEntity;
qbj.StartWeight = (double)e.BlendEntity["Blend"]["Weight"];
qbj.GoalWeight = e.GoalWeight;
qbj.Duration = e.Duration;
qbj.CurrentTime = 0.0;
qbj.AnimationEntity = e.AnimationEntity;
m_QueuedBlendJobs.push_back(qbj);
return true;
}
}
BlendJob bj;
bj.BlendEntity = e.BlendEntity;
bj.StartWeight = (double)e.BlendEntity["Blend"]["Weight"];
bj.GoalWeight = e.GoalWeight;
bj.Duration = e.Duration;
bj.CurrentTime = 0.0;
m_BlendJobs.push_back(bj);
return true;
}
bool AnimationSystem::OnAutoAnimationBlend(Events::AutoAnimationBlend& e)
{
if(!e.RootNode.Valid()) {
return false;
}
if(!e.RootNode.HasComponent("Model")) {
return false;
}
AutoBlendJob abj;
abj.RootNode = e.RootNode;
abj.CurrentTime = 0.0;
abj.Duration = e.Duration;
BlendTree::AutoBlendInfo abInfo;
abInfo.NodeName = e.NodeName;
abInfo.progress = 0.0;
abj.BlendInfo = abInfo;
m_AutoBlendJobs.push_back(abj);
}
bool AnimationSystem::OnInputCommand(const Events::InputCommand& e)
{
if (e.Value == 1.f) {
if (e.Command == "BlendTest0") {
auto blendComponents = m_World->GetComponents("BlendAdditive");
if (blendComponents == nullptr) {
return false;
}
for (auto& bc : *blendComponents) {
EntityWrapper entity = EntityWrapper(m_World, bc.EntityID);
if (entity.Name() == "Assault") {
Events::AutoAnimationBlend aeb;
aeb.Duration = m_BlendTime1;
aeb.NodeName = m_AnimationName1;
aeb.RootNode = entity;
m_EventBroker->Publish(aeb);
}
}
} else if (e.Command == "BlendTest1") {
auto blendComponents = m_World->GetComponents("BlendAdditive");
if (blendComponents == nullptr) {
return false;
}
for (auto& bc : *blendComponents) {
EntityWrapper entity = EntityWrapper(m_World, bc.EntityID);
if (entity.Name() == "Assault") {
Events::AutoAnimationBlend aeb;
aeb.Duration = m_BlendTime2;
aeb.NodeName = m_AnimationName2;
aeb.RootNode = entity;
m_EventBroker->Publish(aeb);
}
}
}
}
}