Merge remote-tracking branch 'origin/master' into Animations
# Conflicts: # assets # include/Engine/Rendering/Model.h # src/Engine/Collision/Collision.cpp
This commit is contained in:
@@ -29,3 +29,8 @@ TimeoutMs=15000
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[Multithreading]
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ResourceLoading=true
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[Sound]
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BGMVolume=1.0
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SFXVolume=1.0
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Announcer=female
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@@ -0,0 +1,261 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<Entity xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
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<Components>
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<c:Transform/>
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</Components>
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<Children>
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<Entity>
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<Components>
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<c:AABB/>
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<c:Collidable/>
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<c:Model>
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<Resource>models/core/unitcube.mesh</Resource>
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<Color A="1" B="0.980392158" G="1" R="1"/>
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</c:Model>
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<c:Transform>
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<Position X="-0.100000001" Y="0" Z="0"/>
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<Scale X="50" Y="1" Z="51.1000023"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:AABB/>
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<c:Collidable/>
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<c:Model>
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<Resource>models/core/unitcube.mesh</Resource>
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<Color A="1" B="0" G="0" R="1"/>
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</c:Model>
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<c:Transform>
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<Position X="-14.500001" Y="1.50000012" Z="16.9222012"/>
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<Scale X="14.4000006" Y="5.30000019" Z="4.5"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:DirectionalLight/>
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<c:Transform>
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<Orientation X="4.38500023" Y="0" Z="0.458000034"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:AABB/>
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<c:Collidable/>
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<c:Model>
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<Resource>models/core/unitcube.mesh</Resource>
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<Color A="1" B="1" G="0" R="0"/>
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</c:Model>
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<c:Transform>
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<Position X="-14.500001" Y="1.50000012" Z="-17.6888409"/>
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<Scale X="14.4000006" Y="5.30000019" Z="4.5"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:AABB/>
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<c:Collidable/>
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<c:Model>
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<Resource>models/core/unitcube.mesh</Resource>
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<Color A="1" B="0" G="0" R="1"/>
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</c:Model>
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<c:Transform>
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<Position X="12.1000004" Y="1.50000012" Z="16.9222012"/>
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<Scale X="14.4000006" Y="5.30000019" Z="4.5"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:AABB/>
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<c:Collidable/>
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<c:Model>
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<Resource>models/core/unitcube.mesh</Resource>
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<Color A="1" B="1" G="0" R="0"/>
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</c:Model>
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<c:Transform>
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<Position X="12.1228638" Y="1.50000012" Z="-17.9642811"/>
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<Scale X="14.4000006" Y="5.30000019" Z="4.5"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:PlayerSpawn/>
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<c:Spawner>
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<EntityFile>Schema/Entities/Player.xml</EntityFile>
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</c:Spawner>
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<c:Team>
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<Team>
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<Red/>
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</Team>
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</c:Team>
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<c:Transform/>
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</Components>
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<Children>
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<Entity>
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<Components>
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<c:SpawnPoint/>
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<c:Transform>
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<Position X="-20.6000004" Y="1" Z="21.7150002"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:PlayerSpawn/>
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<c:Transform>
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<Position X="-12.2000008" Y="1" Z="21.5000019"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:Transform>
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<Position X="15.4000006" Y="1" Z="21.6000004"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:SpawnPoint/>
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<c:Transform>
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<Position X="10.500001" Y="0" Z="21.9000015"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity>
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<Components>
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<c:PlayerSpawn/>
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<c:Spawner>
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<EntityFile>Schema/Entities/Player.xml</EntityFile>
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</c:Spawner>
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<c:Team>
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<Team>
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<Blue/>
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</Team>
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</c:Team>
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<c:Transform/>
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</Components>
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<Children>
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<Entity>
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<Components>
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<c:SpawnPoint/>
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<c:Transform>
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<Position X="-9.70000076" Y="1" Z="-23.4000015"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:SpawnPoint/>
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<c:Transform>
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<Position X="-18.8000011" Y="1" Z="-22.3000011"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:SpawnPoint/>
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<c:Transform>
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<Position X="8.10000038" Y="1" Z="-23.2000008"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:SpawnPoint/>
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<c:Transform>
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<Position X="16.2000008" Y="1" Z="-23.2000008"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity>
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<Components>
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<c:Model>
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<Resource>models/core/unitcube.mesh</Resource>
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<Color A="1" B="39.2156868" G="0" R="3.13725495"/>
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</c:Model>
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<c:Transform>
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<Scale X="-70" Y="-70" Z="-70"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:AABB/>
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<c:CapturePoint>
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<HomePointForTeam>
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<Blue/>
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</HomePointForTeam>
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</c:CapturePoint>
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<c:Model>
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<Resource>Models\Core\UnitCube.mesh</Resource>
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<Color A="1" B="1" G="0.200000003" R="0"/>
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</c:Model>
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<c:Team>
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<Team>
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<Blue/>
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</Team>
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</c:Team>
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<c:Transform>
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<Position X="0" Y="0.773066521" Z="-18.975975"/>
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<Scale X="4.9000001" Y="0.600000024" Z="3.50000024"/>
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</c:Transform>
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<c:Trigger/>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:AABB/>
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<c:CapturePoint>
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<HomePointForTeam>
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<Red/>
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</HomePointForTeam>
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<CapturePointNumber>1</CapturePointNumber>
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</c:CapturePoint>
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<c:Model>
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<Resource>Models\Core\UnitCube.mesh</Resource>
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<Color A="1" B="1" G="1" R="0"/>
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</c:Model>
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<c:Team>
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<Team>
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<Red/>
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</Team>
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</c:Team>
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<c:Transform>
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<Position X="0" Y="0.452868998" Z="18.5607414"/>
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<Scale X="4.60000038" Y="0.900000036" Z="4.10000038"/>
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</c:Transform>
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<c:Trigger/>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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