Textures are now able to keep their scale even though the sprite is scaled.

This commit is contained in:
Tleety
2016-03-09 22:22:32 +01:00
parent f9935cad42
commit 087facc22e
6 changed files with 29 additions and 7 deletions
+2
View File
@@ -5,5 +5,7 @@
<Color R="1" G="1" B="1" A="1"/>
<Visible>true</Visible>
<DepthSort>true</DepthSort>
<KeepRatioX>false</KeepRatioX>
<KeepRatioY>false</KeepRatioY>
<BlurBackground>false</BlurBackground>
</Sprite>