Oops! Removed DebugCode...
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@@ -11,7 +11,6 @@
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#include "Core/EntityFileParser.h"
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#include "Core/EPlayerDeath.h"
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#include "Core/EPlayerDamage.h"
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class PlayerDeathSystem : public ImpureSystem
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{
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@@ -23,9 +22,5 @@ public:
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private:
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EventRelay<PlayerDeathSystem, Events::PlayerDeath> m_OnPlayerDeath;
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bool OnPlayerDeath(Events::PlayerDeath& e);
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EventRelay<PlayerDeathSystem, Events::InputCommand> m_OnInputCommand;
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bool OnInputCommand(const Events::InputCommand& e);
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};
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#endif
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