diff --git a/assets b/assets index 6ffc1ab8..6ec80c4e 160000 --- a/assets +++ b/assets @@ -1 +1 @@ -Subproject commit 6ffc1ab82aa36a933b84b9eb4d50e013e9ad9911 +Subproject commit 6ec80c4e0beb75068763696fe84bb839616b8f06 diff --git a/src/Engine/Sound/SoundManager.cpp b/src/Engine/Sound/SoundManager.cpp index 803aadf2..fa4a434d 100644 --- a/src/Engine/Sound/SoundManager.cpp +++ b/src/Engine/Sound/SoundManager.cpp @@ -417,6 +417,8 @@ bool SoundManager::OnSetCamera(const Events::SetCamera& e) alSourcei(m_CurrentBGMCombo->ALsource, AL_LOOPING, 1); setGain(m_CurrentBGMCombo, 0); playSound(m_CurrentBGMCombo); + } else if (e.CameraEntity.Name() == "WINCAMERAISH") { + // Play win sound! } }