Made AmmunitionHUD into TextFieldReader which reads any component field on a parent and updates a Text component with the value!
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@@ -24,7 +24,11 @@
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</Entity>
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<Entity name="AmmunitionHUD">
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<Components>
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<c:AmmunitionHUD/>
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<c:TextFieldReader>
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<ParentEntityName></ParentEntityName>
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<ComponentType></ComponentType>
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<Field></Field>
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</c:TextFieldReader>
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<c:Transform>
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<Position X="-0.0300000012" Y="0.077000007" Z="-0.063000001"/>
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<Scale X="0.400000006" Y="0.400000006" Z="0.400000006"/>
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@@ -52,6 +56,11 @@
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<Children>
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<Entity name="MagazineAmmo">
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<Components>
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<c:TextFieldReader>
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<ParentEntityName>Player</ParentEntityName>
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<ComponentType>SidearmWeapon</ComponentType>
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<Field>MagazineAmmo</Field>
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</c:TextFieldReader>
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<c:Text>
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<Content>16</Content>
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<Resource>Fonts/DroidSans.ttf,64</Resource>
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@@ -73,8 +82,8 @@
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</c:Text>
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<c:Transform>
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<Position X="0.0150000006" Y="-0.029000001" Z="0"/>
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<Scale X="0.0399999991" Y="0.0399999991" Z="0.0399999991"/>
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<Orientation X="0" Y="0" Z="1.5710001"/>
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<Scale X="0.0399999991" Y="0.0399999991" Z="0.0399999991"/>
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</c:Transform>
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</Components>
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<Children/>
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