Client now has authority over its own absolute position and orientation until we have reliable input messaging
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@@ -89,6 +89,7 @@ private:
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bool OnEntityDeleted(const Events::EntityDeleted& e);
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EventRelay<Server, Events::ComponentDeleted> m_EComponentDeleted;
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bool OnComponentDeleted(const Events::ComponentDeleted& e);
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void parsePlayerTransform(Packet& packet);
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};
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#endif
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