Merge branch 'master' into Respawning

# Conflicts:
#	resources/DefaultConfig.ini
#	resources/Schema/Entities/MovementTest.xml
#	src/Game/Systems/SoundSystem.cpp
This commit is contained in:
William Moberg
2016-02-12 00:29:51 +01:00
62 changed files with 7752 additions and 858 deletions
+2
View File
@@ -5,6 +5,8 @@ LoadMap=
; if false -> Use pool allocation.
DisableMemoryPool=false
RespawnTime = 8.0
EditorEnabled=false
OutOfBodyExperience=false
[Editor]
CameraSpeed=3