Text component added and Text render queue
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@@ -20,6 +20,7 @@ private:
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void FillModels(World* world, RenderQueue* renderQueue);
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void FillLights(World* world, RenderQueue* renderQueue);
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void FillText(World* world, RenderQueue* renderQueue);
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glm::mat4 ModelMatrix(World* world, EntityID entity);
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