Fixed some memory leaks

This commit is contained in:
viktorljung
2016-02-22 17:47:30 +01:00
parent abd36c81f8
commit 127edb4e60
4 changed files with 29 additions and 7 deletions
@@ -68,6 +68,7 @@
<c:Blend>
<Pose1>BlendOverride</Pose1>
<Pose2>AimAdditive</Pose2>
<Weight>1</Weight>
</c:Blend>
<c:Model>
<Resource>Models/Characters/Assault/AssaultAnimations.mesh</Resource>
@@ -93,7 +94,7 @@
<Components>
<c:Animation>
<AnimationName>AimRifle</AnimationName>
<Time>0.1120316470564493</Time>
<Time>0.13031392561420052</Time>
<Speed>0.5</Speed>
<Additive>true</Additive>
</c:Animation>
@@ -106,6 +107,7 @@
<c:BlendOverride>
<Master>ShootRifleAnimation</Master>
<Slave>BlendWalkRun</Slave>
<Weight>0</Weight>
</c:BlendOverride>
<c:Transform/>
</Components>
@@ -124,7 +126,7 @@
<Components>
<c:Animation>
<AnimationName>Run</AnimationName>
<Time>0.22406329411289949</Time>
<Time>0.26062785122840193</Time>
<Speed>1</Speed>
</c:Animation>
<c:Transform/>
@@ -135,7 +137,7 @@
<Components>
<c:Animation>
<AnimationName>Walk</AnimationName>
<Time>0.22406329411289949</Time>
<Time>0.26101654028221088</Time>
<Speed>1</Speed>
</c:Animation>
<c:Transform/>
@@ -148,7 +150,7 @@
<Components>
<c:Animation>
<AnimationName>ShootFastRifle</AnimationName>
<Time>0.024060340702750871</Time>
<Time>0.061012901418647347</Time>
<Speed>1</Speed>
</c:Animation>
<c:Transform/>