DefenderWeapon and SidearmWeapon

This commit is contained in:
2016-03-01 22:37:19 +01:00
parent afd0e69a8a
commit 13546aa3fc
14 changed files with 340 additions and 65 deletions
@@ -11,6 +11,8 @@
<ViewPunch>0.01</ViewPunch>
<ReloadTime>0.5</ReloadTime>
<Slot><Primary/></Slot>
<IsFiring>false</IsFiring>
<TimeSinceLastFire>0</TimeSinceLastFire>
<TriggerHeld>false</TriggerHeld>
<FireCooldown>0</FireCooldown>
<IsReloading>false</IsReloading>
<ReloadTimer>0</ReloadTimer>
</DefenderWeapon>
@@ -48,8 +48,10 @@
<xs:annotation><xs:documentation>Time it takes to load ONE SHELL into the weapon in seconds</xs:documentation></xs:annotation>
</xs:element>
<xs:element name="Slot" type="WeaponSlotEnum" minOccurs="0"/>
<xs:element name="IsFiring" type="t:bool" minOccurs="0"/>
<xs:element name="TimeSinceLastFire" type="t:double" minOccurs="0"/>
<xs:element name="TriggerHeld" type="t:bool" minOccurs="0"/>
<xs:element name="FireCooldown" type="t:double" minOccurs="0"/>
<xs:element name="IsReloading" type="t:bool" minOccurs="0"/>
<xs:element name="ReloadTimer" type="t:double" minOccurs="0"/>
</xs:all>
</xs:complexType>
</xs:element>
@@ -3,9 +3,11 @@
<MagazineAmmo>16</MagazineAmmo>
<MagazineSize>16</MagazineSize>
<BaseDamage>20</BaseDamage>
<RPM>120</RPM>
<RPM>500</RPM>
<Automatic>false</Automatic>
<ViewPunch>0.01</ViewPunch>
<ReloadTime>0.5</ReloadTime>
<EquipTime>0.5</EquipTime>
<Slot><Secondary/></Slot>
<TriggerHeld>false</TriggerHeld>
<FireCooldown>0</FireCooldown>
@@ -23,7 +23,7 @@
<xs:annotation><xs:documentation>Ammo currently loaded into the magazine</xs:documentation></xs:annotation>
</xs:element>
<xs:element name="MagazineSize" type="t:int" minOccurs="0">
<xs:annotation><xs:documentation>Max number of rounds in a magazine</xs:documentation></xs:annotation>
<xs:annotation><xs:documentation>Max number of rounds in a magazine</xs:documentation></xs:annotation>
</xs:element>
<xs:element name="BaseDamage" type="t:double" minOccurs="0">
<xs:annotation><xs:documentation>Damage dealt if all shotgun pellets hit</xs:documentation></xs:annotation>
@@ -31,12 +31,16 @@
<xs:element name="RPM" type="t:double" minOccurs="0">
<xs:annotation><xs:documentation>Rate of fire in rounds per minute</xs:documentation></xs:annotation>
</xs:element>
<xs:element name="Automatic" type="t:bool" minOccurs="0"/>
<xs:element name="ViewPunch" type="t:float" minOccurs="0">
<xs:annotation><xs:documentation>View punch in radians for each shell fired</xs:documentation></xs:annotation>
</xs:element>
<xs:element name="ReloadTime" type="t:double" minOccurs="0">
<xs:annotation><xs:documentation>Time it takes to load ONE SHELL into the weapon in seconds</xs:documentation></xs:annotation>
</xs:element>
<xs:element name="EquipTime" type="t:double" minOccurs="0">
<xs:annotation><xs:documentation>Time it takes from selecting the weapon until it's ready to fire</xs:documentation></xs:annotation>
</xs:element>
<xs:element name="Slot" type="WeaponSlotEnum" minOccurs="0"/>
<xs:element name="TriggerHeld" type="t:bool" minOccurs="0"/>
<xs:element name="FireCooldown" type="t:double" minOccurs="0"/>
+7 -7
View File
@@ -8,7 +8,7 @@
</c:AABB>
<c:Collidable/>
<c:DefenderWeapon>
<TimeSinceLastFire>52.867678870419283</TimeSinceLastFire>
<TimeSinceLastFire>102.85760837900634</TimeSinceLastFire>
</c:DefenderWeapon>
<c:DoubleJump/>
<c:SidearmWeapon/>
@@ -454,7 +454,7 @@
<Components>
<c:Animation>
<AnimationName1>Idle</AnimationName1>
<Time1>0.022133545026491674</Time1>
<Time1>1.8348644854054612</Time1>
<Speed1>1</Speed1>
<AnimationName2></AnimationName2>
<AnimationName3></AnimationName3>
@@ -478,8 +478,8 @@
<EntityFile>Schema/Entities/DefenderWeaponView.xml</EntityFile>
</c:Spawner>
<c:Transform>
<Position X="0.120430708" Y="-0.228458226" Z="-0.181454539"/>
<Orientation X="0.0104047246" Y="-0.00268179877" Z="0.0428441055"/>
<Position X="0.120430619" Y="-0.229639441" Z="-0.181454554"/>
<Orientation X="0.0104045719" Y="-0.00268170005" Z="0.0428441055"/>
</c:Transform>
</Components>
<Children/>
@@ -497,8 +497,8 @@
<EntityFile>Schema/Entities/SidearmWeaponView.xml</EntityFile>
</c:Spawner>
<c:Transform>
<Position X="0.120430708" Y="-0.228458226" Z="-0.181454539"/>
<Orientation X="0.0104047246" Y="-0.00268179877" Z="0.0428441055"/>
<Position X="0.120430619" Y="-0.229639441" Z="-0.181454554"/>
<Orientation X="0.0104045719" Y="-0.00268170005" Z="0.0428441055"/>
</c:Transform>
</Components>
<Children/>
@@ -528,7 +528,7 @@
<Components>
<c:Animation>
<AnimationName1>Idle</AnimationName1>
<Time1>0.13373697879978863</Time1>
<Time1>0.013134522267137072</Time1>
<Speed1>1</Speed1>
<AnimationName2></AnimationName2>
<AnimationName3></AnimationName3>
+18
View File
@@ -0,0 +1,18 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<Entity xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
<Components>
<c:Sprite>
<DiffuseTexture>Textures/Effects/Ray.png</DiffuseTexture>
<GlowMap></GlowMap>
<Color A="1" B="0" G="0" R="1"/>
</c:Sprite>
<c:Transform>
<Position X="0" Y="0.690654039" Z="2.69841838"/>
<Scale X="2" Y="0.0260000005" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
+43
View File
@@ -0,0 +1,43 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<Entity xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
<Components>
<c:Transform>
<Scale X="0" Y="1" Z="1"/>
</c:Transform>
</Components>
<Children>
<Entity>
<Components>
<c:Sprite>
<DiffuseTexture>Textures/Effects/Ray.png</DiffuseTexture>
<GlowMap></GlowMap>
<Color A="1" B="0" G="0" R="1"/>
</c:Sprite>
<c:Transform>
<Position X="0" Y="0" Z="-50"/>
<Scale X="100" Y="0.0260000005" Z="0"/>
<Orientation X="0" Y="-1.57099998" Z="0"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity>
<Components>
<c:Sprite>
<DiffuseTexture>Textures/Effects/Ray.png</DiffuseTexture>
<GlowMap></GlowMap>
<Color A="1" B="0" G="0" R="1"/>
</c:Sprite>
<c:Transform>
<Position X="0" Y="0" Z="-50"/>
<Scale X="100" Y="0.0260000005" Z="0"/>
<Orientation X="0" Y="-1.57099998" Z="3.1400001"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
@@ -14,7 +14,7 @@
<Entity name="WeaponMuzzle">
<Components>
<c:Spawner>
<EntityFile>Schema/Entities/RayBlue.xml</EntityFile>
<EntityFile>Schema/Entities/Ray2Red.xml</EntityFile>
</c:Spawner>
<c:Transform>
<Position X="0" Y="0.105000004" Z="-0.256000012"/>
@@ -22,6 +22,67 @@
</Components>
<Children/>
</Entity>
<Entity name="AmmunitionHUD">
<Components>
<c:AmmunitionHUD/>
<c:Transform>
<Position X="-0.0300000012" Y="0.077000007" Z="-0.063000001"/>
<Scale X="0.400000006" Y="0.400000006" Z="0.400000006"/>
</c:Transform>
</Components>
<Children>
<Entity name="AmmunitionHUDBackground">
<Components>
<c:Sprite>
<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
<GlowMap></GlowMap>
<Color A="0.588235319" B="0" G="0" R="0"/>
</c:Sprite>
<c:Transform>
<Position X="0" Y="0" Z="-0.00300000003"/>
<Scale X="0.119999997" Y="0.119999997" Z="0.119999997"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="AmmunitionText">
<Components>
<c:Transform/>
</Components>
<Children>
<Entity name="MagazineAmmo">
<Components>
<c:Text>
<Content>16</Content>
<Resource>Fonts/DroidSans.ttf,64</Resource>
<Color A="1" B="3.92156863" G="1.17647064" R="0"/>
</c:Text>
<c:Transform>
<Position X="0" Y="-0.00600000005" Z="0"/>
<Scale X="0.0599999987" Y="0.0599999987" Z="0.0599999987"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Infinity!">
<Components>
<c:Text>
<Content>8</Content>
<Resource>Fonts/DroidSans.ttf,64</Resource>
<Color A="1" B="3.92156863" G="1.17647064" R="0"/>
</c:Text>
<c:Transform>
<Position X="0.0150000006" Y="-0.029000001" Z="0"/>
<Scale X="0.0399999991" Y="0.0399999991" Z="0.0399999991"/>
<Orientation X="0" Y="0" Z="1.5710001"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
</Children>
</Entity>