Added Update call in Game to test OctTree by using collision.

This commit is contained in:
William Moberg
2015-12-09 13:52:17 +01:00
parent bad42fae1c
commit 14bcb7ea0d
5 changed files with 101 additions and 0 deletions
+3
View File
@@ -10,6 +10,8 @@
#include "Core/World.h"
#include "Rendering/RenderQueueFactory.h"
class OctTree;
class Game
{
public:
@@ -28,6 +30,7 @@ private:
GUI::Frame* m_FrameStack;
World* m_World;
RenderQueueFactory* m_RenderQueueFactory;
OctTree* m_OctTree;
};
#endif