This commit is contained in:
Teejoon
2016-03-08 16:19:56 +01:00
parent 82a7ff2ec3
commit 155d700a44
15 changed files with 104 additions and 49 deletions
@@ -1,5 +1,7 @@
#version 430
uniform mat4 PVM;
uniform mat4 TIM;
uniform mat4 M;
uniform mat4 V;
uniform mat4 P;
@@ -34,7 +36,7 @@ void main()
+ BoneWeights[3] * Bones[int(BoneIndices[3])];
}
gl_Position = P*V*M*boneTransform * vec4(Position, 1.0);
gl_Position = PVM*boneTransform * vec4(Position, 1.0);
Output.Position = (boneTransform * vec4(Position, 1.0)).xyz;
Output.TextureCoordinate = TextureCoords;