Added Model and related classes
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@@ -10,7 +10,7 @@
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#define NOMINMAX
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#include <GLFW/glfw3.h>
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#include <glext.h>
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#include "Core/Util/GLError.h"
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#include "Rendering/Util/GLError.h"
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// GLM
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#define GLM_FORCE_RADIANS
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