cascade shadow wip

This commit is contained in:
FakeShemp
2016-02-18 10:08:29 +01:00
parent 36043010af
commit 178402e964
5 changed files with 108 additions and 13 deletions
+1 -1
View File
@@ -10,7 +10,7 @@ RenderSystem::RenderSystem(World* world, EventBroker* eventBroker, const IRender
EVENT_SUBSCRIBE_MEMBER(m_EInputCommand, &RenderSystem::OnInputCommand);
EVENT_SUBSCRIBE_MEMBER(m_EPlayerSpawned, &RenderSystem::OnPlayerSpawned);
m_Camera = new Camera((float)m_Renderer->Resolution().Width / m_Renderer->Resolution().Height, glm::radians(45.f), 0.01f, 5000.f);
m_Camera = new Camera((float)m_Renderer->Resolution().Width / m_Renderer->Resolution().Height, glm::radians(45.f), 0.01f, 300.f);
}
RenderSystem::~RenderSystem()