Made entity parser give more useful errors and fixed the errors that were while I was at it
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@@ -20,7 +20,7 @@ void EntityFile::Parse(const EntityFileHandler* handler) const
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{
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using namespace xercesc;
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EntityFileSAXHandler saxHandler(handler, nullptr);
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EntityFileSAXHandler saxHandler(handler, m_SAX2XMLReader);
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setReaderFeatures(m_SAX2XMLReader);
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m_SAX2XMLReader->setContentHandler(&saxHandler);
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m_SAX2XMLReader->setErrorHandler(&saxHandler);
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@@ -37,6 +37,7 @@ void EntityFile::setReaderFeatures(xercesc::SAX2XMLReader* reader)
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reader->setFeature(XMLUni::fgSAX2CoreNameSpaces, true);
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reader->setFeature(XMLUni::fgXercesSchema, true);
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reader->setFeature(XMLUni::fgXercesSchemaFullChecking, true);
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reader->setFeature(XMLUni::fgXercesCalculateSrcOfs, true);
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}
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std::size_t EntityFile::GetTypeStride(std::string typeName)
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@@ -111,8 +112,9 @@ void EntityFile::WriteValueData(char* outData, const ComponentInfo::Field_t& fie
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} catch (const boost::bad_lexical_cast&) { }
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}
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EntityFileSAXHandler::EntityFileSAXHandler(const EntityFileHandler* handler, xercesc::SAX2XMLReader* reader) : m_Handler(handler)
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, m_Reader(reader)
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EntityFileSAXHandler::EntityFileSAXHandler(const EntityFileHandler* handler, xercesc::SAX2XMLReader* reader)
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: m_Handler(handler)
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, m_Reader(reader)
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{
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// 0 is imaginary base parent
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m_EntityStack.push(0);
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@@ -188,21 +190,29 @@ void EntityFileSAXHandler::characters(const XMLCh* const chars, const XMLSize_t
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void EntityFileSAXHandler::fatalError(const xercesc::SAXParseException& e)
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{
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XS::ToString s(e.getMessage());
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LOG_ERROR("SAXParseException: %s", ((std::string)s).c_str());
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//throw e;
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std::string message = XS::ToString(e.getMessage());
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std::string systemId = XS::ToString(e.getSystemId());
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XMLFileLoc line = e.getLineNumber();
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XMLFileLoc column = e.getColumnNumber();
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LOG_ERROR("SAXParseException\n\tLocation: %s:%i:%i\n\tFatal Error: %s", systemId.c_str(), line, column, message.c_str());
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}
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void EntityFileSAXHandler::error(const xercesc::SAXParseException& e)
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{
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XS::ToString s(e.getMessage());
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LOG_ERROR("SAXParseException: %s", ((std::string)s).c_str());
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std::string message = XS::ToString(e.getMessage());
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std::string systemId = XS::ToString(e.getSystemId());
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XMLFileLoc line = e.getLineNumber();
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XMLFileLoc column = e.getColumnNumber();
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LOG_ERROR("SAXParseException\n\tLocation: %s:%i:%i\n\tError: %s", systemId.c_str(), line, column, message.c_str());
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}
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void EntityFileSAXHandler::warning(const xercesc::SAXParseException& e)
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{
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XS::ToString s(e.getMessage());
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LOG_ERROR("SAXParseException: %s", ((std::string)s).c_str());
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std::string message = XS::ToString(e.getMessage());
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std::string systemId = XS::ToString(e.getSystemId());
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XMLFileLoc line = e.getLineNumber();
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XMLFileLoc column = e.getColumnNumber();
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LOG_ERROR("SAXParseException\n\tLocation: %s:%i:%i\n\tWarning: %s", systemId.c_str(), line, column, message.c_str());
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}
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void EntityFileSAXHandler::onStartEntity(const xercesc::Attributes& attrs)
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@@ -4,4 +4,40 @@
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_LOG_LEVEL LOG_LEVEL = LOG_LEVEL_DEBUG;
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#else
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_LOG_LEVEL LOG_LEVEL = LOG_LEVEL_INFO;
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#endif
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#endif
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const char* _LOG_LEVEL_PREFIX[] =
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{
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"EE: ",
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"",
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"WW: ",
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"DD: "
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};
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void _LOG(_LOG_LEVEL logLevel, const char* file, const char* func, unsigned int line, const char* format, ...)
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{
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if (logLevel > LOG_LEVEL) {
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return;
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}
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char* message = nullptr;
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va_list args;
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va_start(args, format);
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size_t size = vsnprintf(message, 0, format, args) + 1;
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va_end(args);
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va_start(args, format);
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message = new char[size];
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vsnprintf(message, size, format, args);
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va_end(args);
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if (logLevel == LOG_LEVEL_ERROR) {
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std::cerr << file << ":" << line << " " << func << std::endl;
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std::cerr << _LOG_LEVEL_PREFIX[logLevel] << message << std::endl;
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} else {
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std::cout << _LOG_LEVEL_PREFIX[logLevel] << message << std::endl;
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}
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delete[] message;
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}
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@@ -34,7 +34,6 @@ void DrawBloomPass::InitializeShaderPrograms()
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void DrawBloomPass::InitializeBuffers()
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{
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printf("x:%f\ny:%f", m_Renderer->GetViewPortSize().Width, m_Renderer->GetViewPortSize().Height);
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GenerateTexture(&m_GaussianTexture_horiz, GL_CLAMP_TO_EDGE, GL_LINEAR, glm::vec2(m_Renderer->GetViewPortSize().Width, m_Renderer->GetViewPortSize().Height), GL_RGB16F, GL_RGB, GL_FLOAT);
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m_GaussianFrameBuffer_horiz.AddResource(std::shared_ptr<BufferResource>(new Texture2D(&m_GaussianTexture_horiz, GL_COLOR_ATTACHMENT0)));
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