WIP Defender tracers
This commit is contained in:
@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<DefenderWeapon xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="DefenderWeapon.xsd">
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<Slot><Primary/></Slot>
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<MagazineAmmo>8</MagazineAmmo>
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<MagazineAmmo>9999</MagazineAmmo>
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<MagazineSize>8</MagazineSize>
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<Ammo>64</Ammo>
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<MaxAmmo>64</MaxAmmo>
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@@ -0,0 +1,94 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<Entity xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
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<Components>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="RayBlue">
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<Components>
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<c:Transform>
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<Orientation X="0" Y="0.174532995" Z="0"/>
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<Scale X="0" Y="1" Z="100"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity>
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<Components>
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<c:Sprite>
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<Model>Models/Core/UnitQuad.mesh</Model>
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<GlowMap></GlowMap>
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<DiffuseTexture>Textures/Effects/Ray.png</DiffuseTexture>
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<Color A="0.419607848" B="3.92156863" G="0.270588249" R="0"/>
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</c:Sprite>
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<c:Transform>
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<Position X="0" Y="0" Z="-0.5"/>
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<Orientation X="0" Y="-1.57099998" Z="0"/>
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<Scale X="1" Y="0.0260000005" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:Sprite>
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<Model>Models/Core/UnitQuad.mesh</Model>
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<GlowMap></GlowMap>
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<DiffuseTexture>Textures/Effects/Ray.png</DiffuseTexture>
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<Color A="0.419607848" B="3.92156863" G="0.270588249" R="0"/>
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</c:Sprite>
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<c:Transform>
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<Position X="0" Y="0" Z="-0.5"/>
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<Orientation X="0" Y="4.71218538" Z="3.14199996"/>
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<Scale X="1" Y="0.0260000005" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="RayBlue">
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<Components>
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<c:Transform>
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<Scale X="0" Y="1" Z="100"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity>
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<Components>
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<c:Sprite>
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<Model>Models/Core/UnitQuad.mesh</Model>
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<GlowMap></GlowMap>
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<DiffuseTexture>Textures/Effects/Ray.png</DiffuseTexture>
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<Color A="0.419607848" B="3.92156863" G="0.270588249" R="0"/>
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</c:Sprite>
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<c:Transform>
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<Position X="0" Y="0" Z="-0.5"/>
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<Orientation X="0" Y="-1.57099998" Z="0"/>
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<Scale X="1" Y="0.0260000005" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:Sprite>
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<Model>Models/Core/UnitQuad.mesh</Model>
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<GlowMap></GlowMap>
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<DiffuseTexture>Textures/Effects/Ray.png</DiffuseTexture>
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<Color A="0.419607848" B="3.92156863" G="0.270588249" R="0"/>
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</c:Sprite>
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<c:Transform>
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<Position X="0" Y="0" Z="-0.5"/>
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<Orientation X="0" Y="4.71218538" Z="3.14199996"/>
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<Scale X="1" Y="0.0260000005" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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@@ -3,7 +3,7 @@
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<Components>
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<c:Lifetime>
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<Lifetime>1</Lifetime>
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<Lifetime>10</Lifetime>
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</c:Lifetime>
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<c:ExplosionEffect>
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<Velocity X="2" Y="2.30000019" Z="0"/>
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@@ -103,7 +103,7 @@
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<Color A="1" B="1" G="0.254901975" R="0"/>
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</c:Model>
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<c:Transform>
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<Position X="-0.600000024" Y="0" Z="0"/>
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<Position X="0.800000012" Y="0" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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@@ -116,7 +116,7 @@
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<Color A="1" B="1" G="0.254901975" R="0"/>
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</c:Model>
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<c:Transform>
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<Position X="0.800000012" Y="0" Z="0"/>
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<Position X="-0.600000024" Y="0" Z="0.549540162"/>
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</c:Transform>
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</Components>
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<Children/>
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@@ -157,14 +157,106 @@
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<Resource>Models/Weapons/Blue/DefenderWeaponBlue.mesh</Resource>
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</c:Model>
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<c:Transform>
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<Position X="0.00681143999" Y="-0.204994932" Z="-0.209244296"/>
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<Orientation X="-0.581807375" Y="0.562133908" Z="-0.0719003305"/>
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<Orientation X="0" Y="-0" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity>
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<Components>
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<c:Transform>
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<Position X="0.870232701" Y="0.640069604" Z="4.07769537"/>
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<Orientation X="0" Y="4.71238565" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="RayBlue">
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<Components>
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<c:Transform>
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<Orientation X="0" Y="0.174532995" Z="0"/>
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<Scale X="0" Y="1" Z="100"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity>
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<Components>
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<c:Sprite>
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<Model>Models/Core/UnitQuad.mesh</Model>
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<GlowMap></GlowMap>
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<DiffuseTexture>Textures/Effects/Ray.png</DiffuseTexture>
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<Color A="0.419607848" B="3.92156863" G="0.270588249" R="0"/>
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</c:Sprite>
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<c:Transform>
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<Position X="0" Y="0" Z="-0.5"/>
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<Orientation X="0" Y="-1.57099998" Z="0"/>
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<Scale X="1" Y="0.0260000005" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:Sprite>
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<Model>Models/Core/UnitQuad.mesh</Model>
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<GlowMap></GlowMap>
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<DiffuseTexture>Textures/Effects/Ray.png</DiffuseTexture>
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<Color A="0.419607848" B="3.92156863" G="0.270588249" R="0"/>
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</c:Sprite>
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<c:Transform>
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<Position X="0" Y="0" Z="-0.5"/>
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<Orientation X="0" Y="4.71218538" Z="3.14199996"/>
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<Scale X="1" Y="0.0260000005" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="RayBlue">
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<Components>
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<c:Transform>
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<Scale X="0" Y="1" Z="100"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity>
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<Components>
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<c:Sprite>
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<Model>Models/Core/UnitQuad.mesh</Model>
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<GlowMap></GlowMap>
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<DiffuseTexture>Textures/Effects/Ray.png</DiffuseTexture>
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<Color A="0.419607848" B="3.92156863" G="0.270588249" R="0"/>
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</c:Sprite>
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<c:Transform>
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<Position X="0" Y="0" Z="-0.5"/>
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<Orientation X="0" Y="-1.57099998" Z="0"/>
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<Scale X="1" Y="0.0260000005" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:Sprite>
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<Model>Models/Core/UnitQuad.mesh</Model>
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<GlowMap></GlowMap>
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<DiffuseTexture>Textures/Effects/Ray.png</DiffuseTexture>
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<Color A="0.419607848" B="3.92156863" G="0.270588249" R="0"/>
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</c:Sprite>
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<c:Transform>
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<Position X="0" Y="0" Z="-0.5"/>
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<Orientation X="0" Y="4.71218538" Z="3.14199996"/>
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<Scale X="1" Y="0.0260000005" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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@@ -3,7 +3,7 @@
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<Components>
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<c:Lifetime>
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<Lifetime>0.10000000149011612</Lifetime>
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<Lifetime>10</Lifetime>
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</c:Lifetime>
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<c:Transform>
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<Scale X="0" Y="1" Z="1"/>
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