Scale, Rotate and Translate widgets up and working
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Submodule assets updated: 1edc2d9b73...6428e2528c
@@ -68,8 +68,12 @@ void Renderer::InitializeShaders()
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void Renderer::ModelsToDraw()
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void Renderer::ModelsToDraw()
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{
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{
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Model *m = ResourceManager::Load<Model>("Models/translation_widget.obj");
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Model *m = ResourceManager::Load<Model>("Models/ScaleWidget.obj");
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EnqueueModel(m);
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EnqueueModel(m);
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Model *m2 = ResourceManager::Load<Model>("Models/TranslationWidget.obj");
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EnqueueModel(m2);
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Model *m3 = ResourceManager::Load<Model>("Models/RotationWidget.obj");
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EnqueueModel(m3);
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}
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}
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void Renderer::EnqueueModel(Model* model)
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void Renderer::EnqueueModel(Model* model)
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