Add normal map support

This commit is contained in:
FakeShemp
2016-01-22 16:41:20 +01:00
parent 8cf83454d7
commit 1b0cc1d80b
5 changed files with 28 additions and 4 deletions
+1
View File
@@ -27,6 +27,7 @@ private:
void GenerateTexture(GLuint* texture, GLenum wrapping, GLenum filtering, glm::vec2 dimensions, GLint internalFormat, GLint format, GLenum type) const;
Texture* m_WhiteTexture;
Texture* m_NeutralNormalMap;
const IRenderer* m_Renderer;
const LightCullingPass* m_LightCullingPass;