Added a ScreenCoords class with some util functions to clean up the Renderer class.
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@@ -5,6 +5,7 @@
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#include "../OpenGL.h"
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#include "../GLM.h"
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#include "../Core/Util/Rectangle.h"
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#include "Util/ScreenCoords.h"
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#include "Camera.h"
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#include "RenderQueue.h"
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#include "Model.h"
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