Added KnowsEntity function to ComponentPool to query whether an entity has a component attached
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@@ -54,6 +54,8 @@ public:
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ComponentWrapper Allocate(EntityID entity);
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// Get the component belonging to a specific entity
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ComponentWrapper GetByEntity(EntityID ent);
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// Returns true if the pool contains a component for the specified entity
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bool KnowsEntity(EntityID ent);
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// Delete a component and free its memory
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void Delete(ComponentWrapper& wrapper);
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