Merge branch 'master' into Shadows
# Conflicts: # assets # include/Engine/Rendering/DrawFinalPass.h # include/Engine/Rendering/Renderer.h # resources/Shaders/ForwardPlus.frag.glsl # resources/Shaders/ForwardPlus.vert.glsl # src/Engine/Rendering/DrawFinalPass.cpp # src/Engine/Rendering/FrameBuffer.cpp # src/Engine/Rendering/Renderer.cpp
This commit is contained in:
@@ -598,6 +598,19 @@ bool EditorGUI::OnKeyDown(const Events::KeyDown& e)
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entityImport(m_World);
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}
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if (e.ModCtrl && e.KeyCode == GLFW_KEY_C) {
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m_CopyTarget = m_CurrentSelection;
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}
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if (e.ModCtrl && e.KeyCode == GLFW_KEY_V) {
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if (m_OnEntityPaste != nullptr) {
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EntityWrapper copy = m_OnEntityPaste(m_CopyTarget, m_CurrentSelection);
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if (copy != EntityWrapper::Invalid) {
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SelectEntity(copy);
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}
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}
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}
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if (e.KeyCode == GLFW_KEY_DELETE) {
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if (m_CurrentSelection.Valid()) {
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entityDelete(m_CurrentSelection);
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@@ -1,7 +1,7 @@
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#include "Editor/EditorRenderSystem.h"
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EditorRenderSystem::EditorRenderSystem(World* m_World, EventBroker* eventBroker, IRenderer* renderer, RenderFrame* renderFrame)
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: System(m_World, eventBroker)
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EditorRenderSystem::EditorRenderSystem(SystemParams params, IRenderer* renderer, RenderFrame* renderFrame)
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: System(params)
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, m_Renderer(renderer)
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, m_RenderFrame(renderFrame)
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{
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@@ -56,9 +56,9 @@ void EditorRenderSystem::Update(double dt)
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for (auto matGroup : model->MaterialGroups()) {
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std::shared_ptr<ModelJob> modelJob = std::make_shared<ModelJob>(model, scene.Camera, modelMatrix, matGroup, cModel, entity.World, glm::vec4(0), 0.f);
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if (cModel["Transparent"]) {
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scene.TransparentObjects.push_back(modelJob);
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scene.Jobs.TransparentObjects.push_back(modelJob);
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} else {
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scene.OpaqueObjects.push_back(modelJob);
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scene.Jobs.OpaqueObjects.push_back(modelJob);
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}
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}
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}
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@@ -75,7 +75,7 @@ void EditorRenderSystem::Update(double dt)
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EntityWrapper entity(m_World, cPointLight.EntityID);
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ComponentWrapper& cTransform = entity["Transform"];
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std::shared_ptr<PointLightJob> pointLightJob = std::make_shared<PointLightJob>(cTransform, cPointLight, entity.World);
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scene.PointLightJobs.push_back(pointLightJob);
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scene.Jobs.PointLight.push_back(pointLightJob);
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}
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}
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@@ -3,13 +3,13 @@
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#include "Editor/EditorRenderSystem.h"
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#include "Editor/EditorWidgetSystem.h"
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EditorSystem::EditorSystem(World* world, EventBroker* eventBroker, IRenderer* renderer, RenderFrame* renderFrame)
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: System(world, eventBroker)
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EditorSystem::EditorSystem(SystemParams params, IRenderer* renderer, RenderFrame* renderFrame)
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: System(params)
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, m_Renderer(renderer)
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, m_RenderFrame(renderFrame)
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{
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m_EditorWorld = new World();
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m_EditorWorldSystemPipeline = new SystemPipeline(m_EditorWorld, eventBroker);
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m_EditorWorldSystemPipeline = new SystemPipeline(m_EditorWorld, m_EventBroker, IsClient, IsServer);
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m_EditorWorldSystemPipeline->AddSystem<UniformScaleSystem>(0);
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m_EditorWorldSystemPipeline->AddSystem<EditorWidgetSystem>(0, m_Renderer);
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m_EditorWorldSystemPipeline->AddSystem<EditorRenderSystem>(1, m_Renderer, m_RenderFrame);
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@@ -30,6 +30,7 @@ EditorSystem::EditorSystem(World* world, EventBroker* eventBroker, IRenderer* re
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m_EditorGUI->SetEntityDeleteCallback(std::bind(&EditorSystem::OnEntityDelete, this, std::placeholders::_1));
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m_EditorGUI->SetEntityChangeParentCallback(std::bind(&EditorSystem::OnEntityChangeParent, this, std::placeholders::_1, std::placeholders::_2));
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m_EditorGUI->SetEntityChangeNameCallback(std::bind(&EditorSystem::OnEntityChangeName, this, std::placeholders::_1, std::placeholders::_2));
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m_EditorGUI->SetEntityPasteCallback(std::bind(&EditorSystem::OnEntityPaste, this, std::placeholders::_1, std::placeholders::_2));
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m_EditorGUI->SetComponentAttachCallback(std::bind(&EditorSystem::OnComponentAttach, this, std::placeholders::_1, std::placeholders::_2));
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m_EditorGUI->SetComponentDeleteCallback(std::bind(&EditorSystem::OnComponentDelete, this, std::placeholders::_1, std::placeholders::_2));
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m_EditorGUI->SetWidgetModeCallback(std::bind(&EditorSystem::setWidgetMode, this, std::placeholders::_1));
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@@ -42,8 +43,11 @@ EditorSystem::EditorSystem(World* world, EventBroker* eventBroker, IRenderer* re
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m_EditorStats = new EditorStats();
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m_Enabled = ResourceManager::Load<ConfigFile>("Config.ini")->Get<bool>("Debug.EditorEnabled", false);
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if (m_Enabled) {
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Enable();
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} else {
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Disable();
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}
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}
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@@ -102,9 +106,9 @@ void EditorSystem::Enable()
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}
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// Pause the world we're editing
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Events::Pause ePause;
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ePause.World = m_World;
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m_EventBroker->Publish(ePause);
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//Events::Pause ePause;
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//ePause.World = m_World;
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//m_EventBroker->Publish(ePause);
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m_Enabled = true;
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}
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@@ -159,6 +163,11 @@ void EditorSystem::OnEntityChangeName(EntityWrapper entity, const std::string& n
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}
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}
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EntityWrapper EditorSystem::OnEntityPaste(EntityWrapper entityToCopy, EntityWrapper parent)
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{
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return entityToCopy.Clone(parent);
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}
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void EditorSystem::OnComponentAttach(EntityWrapper entity, const std::string& componentType)
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{
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if (entity.Valid()) {
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@@ -224,6 +233,12 @@ bool EditorSystem::OnInputCommand(const Events::InputCommand& e)
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Enable();
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}
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}
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if (e.Command == "PerformanceTimingResetAllTimers" && e.Value > 0) {
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PerformanceTimer::ResetAllTimers();
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}
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if (e.Command == "PerformanceTimingCreateExcelData" && e.Value > 0) {
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PerformanceTimer::CreateExcelData();
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}
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return true;
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}
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@@ -1,7 +1,7 @@
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#include "Editor/EditorWidgetSystem.h"
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EditorWidgetSystem::EditorWidgetSystem(World* world, EventBroker* eventBroker, IRenderer* renderer)
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: System(world, eventBroker)
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EditorWidgetSystem::EditorWidgetSystem(SystemParams params, IRenderer* renderer)
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: System(params)
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, PureSystem("EditorWidget")
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, m_Renderer(renderer)
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{
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