diff --git a/src/Game/Systems/PlayerMovementSystem.cpp b/src/Game/Systems/PlayerMovementSystem.cpp index 7b244562..52890c3a 100644 --- a/src/Game/Systems/PlayerMovementSystem.cpp +++ b/src/Game/Systems/PlayerMovementSystem.cpp @@ -95,7 +95,7 @@ void PlayerMovementSystem::Update(double dt) } else { controller->SetDoubleJumping(true); } - velocity.y += 4.f; + velocity.y = 4.f; } if (player.HasComponent("AABB")) {