some cleanup

This commit is contained in:
viktorljung
2016-01-12 11:51:47 +01:00
parent d469fe6e9a
commit 2450769190
4 changed files with 19 additions and 57 deletions
+5 -5
View File
@@ -42,16 +42,16 @@ private:
bool OnSetCamera(const Events::SetCamera &event);
EntityID m_CurrentCamera = -1;
void SwitchCamera(EntityID entity);
void switchCamera(EntityID entity);
void Initialize();
void UpdateCamera(World* world, double dt);
void UpdateProjectionMatrix(ComponentWrapper& cameraComponent);
void initialize();
void updateCamera(World* world, double dt);
void updateProjectionMatrix(ComponentWrapper& cameraComponent);
glm::mat4 m_ViewMatrix;
glm::mat4 m_ProjectionMatrix;
glm::mat4 ModelMatrix(EntityID entity);
void FillModels(std::list<std::shared_ptr<RenderJob>>& jobs);
void fillModels(std::list<std::shared_ptr<RenderJob>>& jobs);
EventRelay<RenderSystem, Events::InputCommand> m_EInputCommand;
bool OnInputCommand(const Events::InputCommand& e);