Added stride information to ComponentInfo, refactored FieldOffsets and FieldTypes into new struct Field_t Fields while I was at it.

This commit is contained in:
2016-01-08 11:47:58 +01:00
parent 81024b4a1d
commit 24b9e951c2
8 changed files with 83 additions and 75 deletions
+7 -7
View File
@@ -35,24 +35,24 @@ void EntityFileParser::onStartComponentField(EntityID entity, std::string compon
{
EntityID realEntity = m_EntityIDMapper.at(entity);
ComponentWrapper component = m_World->GetComponent(realEntity, componentType);
std::string fieldType = component.Info.FieldTypes.at(fieldName);
auto& field = component.Info.Fields.at(fieldName);
LOG_DEBUG("Field \"%s\" type \"%s\"", fieldName.c_str(), fieldType.c_str());
LOG_DEBUG("Field \"%s\" type \"%s\"", fieldName.c_str(), field.Type.c_str());
LOG_DEBUG("Attributes:");
for (auto& kv : attributes) {
LOG_DEBUG("\t%s = %s", kv.first.c_str(), kv.second.c_str());
}
char* data = component.Data + component.Info.FieldOffsets.at(fieldName);
EntityFile::WriteAttributeData(data, fieldType, attributes);
char* data = component.Data + field.Offset;
EntityFile::WriteAttributeData(data, field, attributes);
}
void EntityFileParser::onFieldData(EntityID entity, std::string componentType, std::string fieldName, const char* fieldData)
{
EntityID realEntity = m_EntityIDMapper.at(entity);
ComponentWrapper component = m_World->GetComponent(realEntity, componentType);
std::string fieldType = component.Info.FieldTypes.at(fieldName);
auto& field = component.Info.Fields.at(fieldName);
char* data = component.Data + component.Info.FieldOffsets.at(fieldName);
EntityFile::WriteValueData(data, fieldType, fieldData);
char* data = component.Data + field.Offset;
EntityFile::WriteValueData(data, field, fieldData);
}