WIP, falloff things.

# Conflicts:
#	resources/Schema/Components/PointLight.xsd
#	resources/Shaders/ForwardPlus.frag.glsl
This commit is contained in:
Tleety
2016-01-11 16:50:38 +01:00
parent fa6dd2dc67
commit 24ba3ae1f6
4 changed files with 5 additions and 15 deletions
-2
View File
@@ -35,8 +35,6 @@ private:
//----------------------Variables----------------------//
EventBroker* m_EventBroker;
int m_bi = 0;
std::shared_ptr<DebugCameraInputController<Renderer>> m_DebugCameraInputController;
Texture* m_ErrorTexture;