WIP, falloff things.
# Conflicts: # resources/Schema/Components/PointLight.xsd # resources/Shaders/ForwardPlus.frag.glsl
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@@ -12,7 +12,7 @@
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<xs:element name="Color" type="t:Color" minOccurs="0"/>
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<xs:element name="Radius" type="t:double" minOccurs="0"/>
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<xs:element name="Intensity" type="t:double" minOccurs="0"/>
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<xs:element name="Falloff" type="t:double" minOccurs="0"/>
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<xs:element name="Falloff" type="t:double" minOccurs="0" minInclusive="0" maxInclusive="1"/>
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<xs:element name="Visible" type="t:bool" minOccurs="0"/>
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</xs:all>
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</xs:complexType>
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