Renamed EntityFile to EntityXMLFile to be able to separate file parsing from entity creation

This commit is contained in:
2016-03-02 18:42:11 +01:00
parent 62c8196ad4
commit 26d6546d79
33 changed files with 121 additions and 121 deletions
+4 -4
View File
@@ -30,7 +30,7 @@ BOOST_AUTO_TEST_SUITE_END()
PickupSpawnTest::PickupSpawnTest(int runTestNumber)
{
ResourceManager::RegisterType<ConfigFile>("ConfigFile");
ResourceManager::RegisterType<EntityFile>("EntityFile");
ResourceManager::RegisterType<EntityXMLFile>("EntityFile");
m_Config = ResourceManager::Load<ConfigFile>("Config.ini");
LOG_LEVEL = static_cast<_LOG_LEVEL>(m_Config->Get<int>("Debug.LogLevel", 1));
@@ -44,10 +44,10 @@ PickupSpawnTest::PickupSpawnTest(int runTestNumber)
m_SystemPipeline->AddSystem<PickupSpawnSystem>(1);
//must register components (Components.xsd), else you cant create entities. Easiest done by loading a test xsd file
auto file = ResourceManager::Load<EntityFile>("Schema/Entities/HealthPickup.xml");
EntityFilePreprocessor fpp(file);
auto file = ResourceManager::Load<EntityXMLFile>("Schema/Entities/HealthPickup.xml");
EntityXMLFilePreprocessor fpp(file);
fpp.RegisterComponents(m_World);
EntityFileParser fp(file);
EntityXMLFileParser fp(file);
//connect the healthpickup to the world
m_HealthPickupID = fp.MergeEntities(m_World);