Renamed EntityFile to EntityXMLFile to be able to separate file parsing from entity creation
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@@ -30,7 +30,7 @@ BOOST_AUTO_TEST_SUITE_END()
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PickupSpawnTest::PickupSpawnTest(int runTestNumber)
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{
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ResourceManager::RegisterType<ConfigFile>("ConfigFile");
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ResourceManager::RegisterType<EntityFile>("EntityFile");
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ResourceManager::RegisterType<EntityXMLFile>("EntityFile");
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m_Config = ResourceManager::Load<ConfigFile>("Config.ini");
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LOG_LEVEL = static_cast<_LOG_LEVEL>(m_Config->Get<int>("Debug.LogLevel", 1));
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@@ -44,10 +44,10 @@ PickupSpawnTest::PickupSpawnTest(int runTestNumber)
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m_SystemPipeline->AddSystem<PickupSpawnSystem>(1);
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//must register components (Components.xsd), else you cant create entities. Easiest done by loading a test xsd file
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auto file = ResourceManager::Load<EntityFile>("Schema/Entities/HealthPickup.xml");
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EntityFilePreprocessor fpp(file);
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auto file = ResourceManager::Load<EntityXMLFile>("Schema/Entities/HealthPickup.xml");
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EntityXMLFilePreprocessor fpp(file);
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fpp.RegisterComponents(m_World);
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EntityFileParser fp(file);
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EntityXMLFileParser fp(file);
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//connect the healthpickup to the world
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m_HealthPickupID = fp.MergeEntities(m_World);
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