Merge remote-tracking branch 'origin/Importer' into Animations
# Conflicts: # include/Engine/Rendering/Skeleton.h # src/Engine/Rendering/RawModelCustom.cpp # src/Engine/Rendering/Skeleton.cpp
This commit is contained in:
@@ -255,7 +255,8 @@ bool attachAABBComponentFromModel(World* world, EntityID id)
|
||||
|
||||
glm::vec3 mini = glm::vec3(INFINITY, INFINITY, INFINITY);
|
||||
glm::vec3 maxi = glm::vec3(-INFINITY, -INFINITY, -INFINITY);
|
||||
for (const auto& v : modelRes->Vertices()) {
|
||||
for (unsigned int i = 0; i < modelRes->NumberOfVertices(); i++) {
|
||||
const auto& v = modelRes->Vertices()[i];
|
||||
const auto& wPos = modelMatrix * glm::vec4(v.Position.x, v.Position.y, v.Position.z, 1);
|
||||
maxi.x = std::max(wPos.x, maxi.x);
|
||||
maxi.y = std::max(wPos.y, maxi.y);
|
||||
|
||||
@@ -24,7 +24,12 @@ Model::Model(std::string fileName)
|
||||
GLuint buffer;
|
||||
glGenBuffers(1, &buffer);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, buffer);
|
||||
glBufferData(GL_ARRAY_BUFFER, m_RawModel->m_Vertices.size() * sizeof(RawModel::Vertex), &m_RawModel->m_Vertices[0], GL_STATIC_DRAW);
|
||||
|
||||
if (m_RawModel->isSkined) {
|
||||
glBufferData(GL_ARRAY_BUFFER, m_RawModel->NumVertices() * sizeof(RawModel::SkinedVertex), m_RawModel->Vertices(), GL_STATIC_DRAW);
|
||||
} else {
|
||||
glBufferData(GL_ARRAY_BUFFER, m_RawModel->NumVertices() * sizeof(RawModel::Vertex), m_RawModel->Vertices(), GL_STATIC_DRAW);
|
||||
}
|
||||
|
||||
glGenBuffers(1, &ElementBuffer);
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ElementBuffer);
|
||||
@@ -35,7 +40,13 @@ Model::Model(std::string fileName)
|
||||
GLERROR("GLEW: BufferFail4");
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, buffer);
|
||||
std::vector<int> structSizes = { 3, 3, 3, 3, 2, 4, 4 };
|
||||
std::vector<int> structSizes;
|
||||
if (m_RawModel->isSkined) {
|
||||
structSizes = { 3, 3, 3, 3, 2, 4, 4 };
|
||||
} else {
|
||||
structSizes = { 3, 3, 3, 3, 2 };
|
||||
}
|
||||
|
||||
int stride = 0;
|
||||
for (int size : structSizes) {
|
||||
stride += size;
|
||||
@@ -49,8 +60,10 @@ Model::Model(std::string fileName)
|
||||
glVertexAttribPointer(element, structSizes[element], GL_FLOAT, GL_FALSE, stride, (GLvoid*)(sizeof(GLfloat) * (offset += structSizes[element - 1]))); element++;
|
||||
glVertexAttribPointer(element, structSizes[element], GL_FLOAT, GL_FALSE, stride, (GLvoid*)(sizeof(GLfloat) * (offset += structSizes[element - 1]))); element++;
|
||||
glVertexAttribPointer(element, structSizes[element], GL_FLOAT, GL_FALSE, stride, (GLvoid*)(sizeof(GLfloat) * (offset += structSizes[element - 1]))); element++;
|
||||
glVertexAttribPointer(element, structSizes[element], GL_FLOAT, GL_FALSE, stride, (GLvoid*)(sizeof(GLfloat) * (offset += structSizes[element - 1]))); element++;
|
||||
glVertexAttribPointer(element, structSizes[element], GL_FLOAT, GL_FALSE, stride, (GLvoid*)(sizeof(GLfloat) * (offset += structSizes[element - 1]))); element++;
|
||||
if (m_RawModel->isSkined) {
|
||||
glVertexAttribPointer(element, structSizes[element], GL_FLOAT, GL_FALSE, stride, (GLvoid*)(sizeof(GLfloat) * (offset += structSizes[element - 1]))); element++;
|
||||
glVertexAttribPointer(element, structSizes[element], GL_FLOAT, GL_FALSE, stride, (GLvoid*)(sizeof(GLfloat) * (offset += structSizes[element - 1]))); element++;
|
||||
}
|
||||
}
|
||||
GLERROR("GLEW: BufferFail5");
|
||||
|
||||
@@ -59,8 +72,10 @@ Model::Model(std::string fileName)
|
||||
glEnableVertexAttribArray(2);
|
||||
glEnableVertexAttribArray(3);
|
||||
glEnableVertexAttribArray(4);
|
||||
glEnableVertexAttribArray(5);
|
||||
glEnableVertexAttribArray(6);
|
||||
if (m_RawModel->isSkined) {
|
||||
glEnableVertexAttribArray(5);
|
||||
glEnableVertexAttribArray(6);
|
||||
}
|
||||
GLERROR("GLEW: BufferFail5");
|
||||
|
||||
//CreateBuffers();
|
||||
|
||||
@@ -11,6 +11,7 @@ RawModelCustom::RawModelCustom(std::string fileName)
|
||||
ReadMeshFile(fileName);
|
||||
ReadMaterialFile(fileName);
|
||||
ReadAnimationFile(fileName);
|
||||
int k = 0;
|
||||
}
|
||||
|
||||
void RawModelCustom::ReadMeshFile(std::string filePath)
|
||||
@@ -40,7 +41,14 @@ void RawModelCustom::ReadMeshFile(std::string filePath)
|
||||
void RawModelCustom::ReadMeshFileHeader(unsigned int& offset, char* fileData, unsigned int& fileByteSize)
|
||||
{
|
||||
#ifdef BOOST_LITTLE_ENDIAN
|
||||
m_Vertices.resize(*(unsigned int*)(fileData + offset));
|
||||
isSkined = true;//*(unsigned int*)(fileData + offset);
|
||||
//offset += sizeof(bool);
|
||||
if (isSkined) {
|
||||
m_SkinedVertices.resize(*(unsigned int*)(fileData + offset));
|
||||
}
|
||||
else {
|
||||
m_Vertices.resize(*(unsigned int*)(fileData + offset));
|
||||
}
|
||||
offset += sizeof(unsigned int);
|
||||
m_Indices.resize(*(unsigned int*)(fileData + offset));
|
||||
offset += sizeof(unsigned int);
|
||||
@@ -57,12 +65,19 @@ void RawModelCustom::ReadMesh(unsigned int& offset, char* fileData, unsigned int
|
||||
void RawModelCustom::ReadVertices(unsigned int& offset, char* fileData, unsigned int& fileByteSize)
|
||||
{
|
||||
#ifdef BOOST_LITTLE_ENDIAN
|
||||
if (offset + m_Vertices.size() * sizeof(Vertex) > fileByteSize) {
|
||||
throw Resource::FailedLoadingException("Reading vertices failed");
|
||||
}
|
||||
|
||||
memcpy(&m_Vertices[0], fileData + offset, m_Vertices.size() * sizeof(Vertex));
|
||||
offset += m_Vertices.size() * sizeof(Vertex);
|
||||
if (isSkined) {
|
||||
if (offset + m_SkinedVertices.size() * sizeof(SkinedVertex) > fileByteSize) {
|
||||
throw Resource::FailedLoadingException("Reading skined vertices failed");
|
||||
}
|
||||
memcpy(&m_SkinedVertices[0], fileData + offset, m_Vertices.size() * sizeof(SkinedVertex));
|
||||
offset += m_SkinedVertices.size() * sizeof(SkinedVertex);
|
||||
} else {
|
||||
if (offset + m_Vertices.size() * sizeof(Vertex) > fileByteSize) {
|
||||
throw Resource::FailedLoadingException("Reading vertices failed");
|
||||
}
|
||||
memcpy(&m_Vertices[0], fileData + offset, m_Vertices.size() * sizeof(Vertex));
|
||||
offset += m_Vertices.size() * sizeof(Vertex);
|
||||
}
|
||||
#else
|
||||
#endif
|
||||
}
|
||||
@@ -317,19 +332,35 @@ void RawModelCustom::ReadAnimationClipSingle(unsigned int &offset, char* fileDat
|
||||
if (offset + sizeof(float) > fileByteSize) {
|
||||
throw Resource::FailedLoadingException("Reading AnimationClip duration failed");
|
||||
}
|
||||
|
||||
newAnimation.Duration = *(float*)(fileData + offset);
|
||||
offset += sizeof(float);
|
||||
|
||||
if (offset + sizeof(unsigned int) > fileByteSize) {
|
||||
throw Resource::FailedLoadingException("Reading AnimationClip NrOfKeyframes failed");
|
||||
throw Resource::FailedLoadingException("Reading AnimationClip numberOfJointFrames failed");
|
||||
}
|
||||
unsigned int nrOfKeyframes = *(unsigned int*)(fileData + offset);
|
||||
unsigned int numberOfJointFrames = *(unsigned int*)(fileData + offset);
|
||||
offset += sizeof(unsigned int);
|
||||
|
||||
newAnimation.Keyframes.reserve(nrOfKeyframes);
|
||||
for (unsigned int i = 0; i < nrOfKeyframes; i++) {
|
||||
ReadAnimationKeyFrame(offset, fileData, fileByteSize, newAnimation);
|
||||
for (unsigned int i = 0; i < numberOfJointFrames; i++) {
|
||||
if (offset + sizeof(unsigned int) > fileByteSize) {
|
||||
throw Resource::FailedLoadingException("Reading AnimationClip JointID failed");
|
||||
}
|
||||
int jointID = *(unsigned int*)(fileData + offset);
|
||||
offset += sizeof(unsigned int);
|
||||
|
||||
if (offset + sizeof(unsigned int) > fileByteSize) {
|
||||
throw Resource::FailedLoadingException("Reading AnimationClip numberOFKeyFrames failed");
|
||||
}
|
||||
unsigned int numberOFKeyFrames = *(unsigned int*)(fileData + offset);
|
||||
offset += sizeof(unsigned int);
|
||||
|
||||
if (numberOFKeyFrames > 0) {
|
||||
newAnimation.JointAnimations[jointID].reserve(numberOFKeyFrames);
|
||||
|
||||
for (unsigned int j = 0; j < numberOFKeyFrames; j++) {
|
||||
ReadAnimationKeyFrame(offset, fileData, fileByteSize, newAnimation.JointAnimations[jointID]);
|
||||
}
|
||||
}
|
||||
}
|
||||
m_Skeleton->Animations[newAnimation.Name] = newAnimation;
|
||||
//m_Skeleton->Animations[newAnimation.Name].KeyFrameAmount = nrOfKeyframes;
|
||||
@@ -337,7 +368,7 @@ void RawModelCustom::ReadAnimationClipSingle(unsigned int &offset, char* fileDat
|
||||
#endif
|
||||
}
|
||||
|
||||
void RawModelCustom::ReadAnimationKeyFrame(unsigned int &offset, char* fileData, unsigned int& fileByteSize, Skeleton::Animation& animation)
|
||||
void RawModelCustom::ReadAnimationKeyFrame(unsigned int &offset, char* fileData, unsigned int& fileByteSize, std::vector<Skeleton::Animation::Keyframe>& animation)
|
||||
{
|
||||
Skeleton::Animation::Keyframe newKeyFrame;
|
||||
|
||||
@@ -353,28 +384,26 @@ void RawModelCustom::ReadAnimationKeyFrame(unsigned int &offset, char* fileData,
|
||||
newKeyFrame.Time = *(float*)(fileData + offset);
|
||||
offset += sizeof(float);
|
||||
|
||||
if (offset + sizeof(unsigned int) > fileByteSize) {
|
||||
throw Resource::FailedLoadingException("Reading AnimationKeyFrame NrOfJoints failed");
|
||||
if (offset + sizeof(float) * 3 > fileByteSize) {
|
||||
throw Resource::FailedLoadingException("Reading AnimationKeyFrame Position failed");
|
||||
}
|
||||
unsigned int nrOfJoints = *(unsigned int*)(fileData + offset);
|
||||
offset += sizeof(unsigned int);
|
||||
memcpy(&newKeyFrame.BoneProperties.Position[0], fileData + offset, sizeof(float) * 3);
|
||||
offset += sizeof(float) * 3;
|
||||
|
||||
if (offset + sizeof(Skeleton::Animation::Keyframe::BoneProperty) * nrOfJoints> fileByteSize) {
|
||||
throw Resource::FailedLoadingException("Reading AnimationKeyFrame joints failed");
|
||||
if (offset + sizeof(float) * 4 > fileByteSize) {
|
||||
throw Resource::FailedLoadingException("Reading AnimationKeyFrame Rotation failed");
|
||||
}
|
||||
memcpy(&newKeyFrame.BoneProperties.Rotation[0], fileData + offset, sizeof(float) * 4);
|
||||
offset += sizeof(float) * 4;
|
||||
|
||||
Skeleton::Animation::Keyframe::BoneProperty newBone;
|
||||
|
||||
for (unsigned int i = 0; i < nrOfJoints; i++) {
|
||||
memcpy(&newBone, (fileData + offset), sizeof(Skeleton::Animation::Keyframe::BoneProperty));
|
||||
offset += sizeof(Skeleton::Animation::Keyframe::BoneProperty);
|
||||
newKeyFrame.BoneProperties[newBone.ID] = newBone;
|
||||
if (offset + sizeof(float) * 3 > fileByteSize) {
|
||||
throw Resource::FailedLoadingException("Reading AnimationKeyFrame Scale failed");
|
||||
}
|
||||
animation.Keyframes.push_back(newKeyFrame);
|
||||
// memcpy(&newBone, (fileData + offset), sizeof(Skeleton::Animation::Keyframe::BoneProperty));
|
||||
//newKeyFrame.boneProperty = newBone;
|
||||
memcpy(&newKeyFrame.BoneProperties.Scale[0], fileData + offset, sizeof(float) * 3);
|
||||
offset += sizeof(float) * 3;
|
||||
|
||||
// animation.BoneKeyFrames[newBone.ID].push_back(newKeyFrame);
|
||||
|
||||
animation.push_back(newKeyFrame);
|
||||
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user