Merge remote-tracking branch 'origin/master' into HUDDesync

This commit is contained in:
stiffly
2016-02-23 11:09:44 +01:00
20 changed files with 517 additions and 98 deletions
+6 -8
View File
@@ -348,13 +348,12 @@
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<Time1>1.6050530664521858</Time1>
<Time1>1.8314163732853146</Time1>
<Speed1>1</Speed1>
</c:Animation>
<c:Model>
<Resource>Models/Characters/Assault/FirstPerson.mesh</Resource>
<Color A="1" B="1" G="0.309803933" R="0"/>
<Transparent>true</Transparent>
</c:Model>
<c:Transform/>
</Components>
@@ -366,11 +365,10 @@
</c:BoneAttachment>
<c:Model>
<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
<Transparent>true</Transparent>
</c:Model>
<c:Transform>
<Position X="0.12043035" Y="-0.234149337" Z="-0.181454644"/>
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</c:Transform>
</Components>
<Children>
@@ -476,7 +474,7 @@
<Components>
<c:Animation>
<AnimationName1>Idle</AnimationName1>
<Time1>1.620305457513453</Time1>
<Time1>0.16333512901638159</Time1>
<Speed1>1</Speed1>
</c:Animation>
<c:AnimationOffset>
@@ -500,8 +498,8 @@
<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0.160351232" Y="1.02591991" Z="-0.215102971"/>
<Orientation X="-0.0627480298" Y="-0.0432248674" Z="0.119431816"/>
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</c:Transform>
</Components>
<Children>
+6 -8
View File
@@ -349,13 +349,12 @@
<Components>
<c:Animation>
<AnimationName1>Idle</AnimationName1>
<Time1>1.6050530664521858</Time1>
<Time1>0.018170670865885086</Time1>
<Speed1>1</Speed1>
</c:Animation>
<c:Model>
<Resource>Models/Characters/Assault/FirstPerson.mesh</Resource>
<Color A="1" B="0" G="0" R="1"/>
<Transparent>true</Transparent>
</c:Model>
<c:Transform/>
</Components>
@@ -367,11 +366,10 @@
</c:BoneAttachment>
<c:Model>
<Resource>Models/Weapons/Red/AssaultWeaponRed.mesh</Resource>
<Transparent>true</Transparent>
</c:Model>
<c:Transform>
<Position X="0.12043035" Y="-0.234149337" Z="-0.181454644"/>
<Orientation X="0.0104045281" Y="-0.00268131681" Z="0.0428438708"/>
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<Orientation X="0.0104046017" Y="-0.00268172775" Z="0.0428442247"/>
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</Components>
<Children>
@@ -477,7 +475,7 @@
<Components>
<c:Animation>
<AnimationName1>Idle</AnimationName1>
<Time1>1.620305457513453</Time1>
<Time1>0.11675631578762591</Time1>
<Speed1>1</Speed1>
</c:Animation>
<c:AnimationOffset>
@@ -501,8 +499,8 @@
<Resource>Models/Weapons/Red/AssaultWeaponRed.mesh</Resource>
</c:Model>
<c:Transform>
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