Input events for Client done. Instead of windows getAsyncKeyState();

This commit is contained in:
stiffly
2015-12-08 16:41:48 +01:00
parent 6dc5112c26
commit 27b44d2511
3 changed files with 46 additions and 53 deletions
+2 -1
View File
@@ -7,6 +7,7 @@
#include <boost/thread.hpp>
#include <boost/bind.hpp>
#include <glm/common.hpp>
#include <GLFW/glfw3.h> // For input event
#include "Network/MessageType.h"
#include "Network/NetworkDefines.h"
@@ -40,7 +41,7 @@ private:
void ParsePing();
void ParseServerPing();
void ParseSnapshot(char* data, size_t length);
void SendInput();
//void SendInput();
void SendDebugInput();
void DrawBoard();