Added some fields in score components to track more data. Added some logic to the ScoreSystem class

This commit is contained in:
Tleety
2016-03-03 09:49:20 +01:00
parent 40c66f76ae
commit 27d3ec4118
6 changed files with 81 additions and 7 deletions
@@ -4,6 +4,9 @@
<xs:element name="ScoreIdentity">
<xs:annotation><xs:documentation>A component tracking data for the score of a player.</xs:documentation></xs:annotation>
<xs:element name="Name" type="t:string" minOccurs="0"/>
<xs:element name="ID" type="t:int" minOccurs="0">
<xs:annotation><xs:documentation>A unique id for tracking identities</xs:documentation></xs:annotation>
</xs:element>
<xs:element name="KD" type="t:double" minOccurs="0">
<xs:annotation><xs:documentation>The Kills per death score.</xs:documentation></xs:annotation>
</xs:element>
@@ -16,5 +19,8 @@
<xs:element name="Ping" type="t:int" minOccurs="0">
<xs:annotation><xs:documentation>Ping of a player.</xs:documentation></xs:annotation>
</xs:element>
<xs:element name="Connected" type="t:Bool" minOccurs="0">
<xs:annotation><xs:documentation>If the player is currently connected or not</xs:documentation></xs:annotation>
</xs:element>
</xs:element>
</xs:schema>