Merge remote-tracking branch 'origin/FriendlyHost/Join' into Menu
# Conflicts: # include/Game/Systems/MainMenuSystem.h # src/Engine/GUI/MainMenuSystem.cpp
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@@ -29,18 +29,7 @@
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#include "Core/EAmmoPickup.h"
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#include "Network/ESearchForServers.h"
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#include "../Game/Events/EDashAbility.h"
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struct ServerInfo
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{
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ServerInfo(std::string a, int b, std::string c, int d)
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{
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Address = a; Port = b; Name = c; PlayersConnected = d;
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}
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std::string Address = "";
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int Port = 0;
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std::string Name = "";
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int PlayersConnected = 0;
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};
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#include "Network/EDisplayServerlist.h"
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class Client : public Network
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{
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@@ -0,0 +1,29 @@
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#ifndef Events_DisplayServerlist_h__
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#define Events_DisplayServerlist_h__
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#include <string>
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#include <vector>
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#include "Core/Event.h"
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struct ServerInfo
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{
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ServerInfo(std::string address, int port, std::string name, int players)
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{
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Address = address; Port = port; Name = name; PlayersConnected = players;
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}
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std::string Address = "";
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int Port = 0;
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std::string Name = "";
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int PlayersConnected = 0;
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};
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namespace Events
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{
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struct DisplayServerlist : public Event
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{
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std::vector<ServerInfo> Serverlist;
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};
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}
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#endif
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