AmmoSharing beta
This commit is contained in:
@@ -166,6 +166,14 @@ void AssaultWeaponBehaviour::OnReload(ComponentWrapper cWeapon, WeaponInfo& wi)
|
||||
void AssaultWeaponBehaviour::OnEquip(ComponentWrapper cWeapon, WeaponInfo& wi)
|
||||
{
|
||||
cWeapon["FireCooldown"] = (double)cWeapon["EquipTime"];
|
||||
|
||||
if (wi.ThirdPersonPlayerModel.Valid()) {
|
||||
Events::AutoAnimationBlend b1;
|
||||
b1.RootNode = wi.ThirdPersonPlayerModel;
|
||||
b1.NodeName = "AssaultWeapon";
|
||||
b1.SingleLevelBlend = true;
|
||||
m_EventBroker->Publish(b1);
|
||||
}
|
||||
}
|
||||
|
||||
void AssaultWeaponBehaviour::OnHolster(ComponentWrapper cWeapon, WeaponInfo& wi)
|
||||
|
||||
Reference in New Issue
Block a user