Importing custom mesh without material.
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@@ -1,7 +1,7 @@
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#ifndef Model_h__
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#define Model_h__
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#include "RawModelAssimp.h"
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#include "RawModelCustom.h"
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#include "../OpenGL.h"
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class Model : public ThreadUnsafeResource
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@@ -23,8 +23,6 @@ public:
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private:
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RawModel* m_RawModel;
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GLuint VertexBuffer;
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GLuint DiffuseVertexColorBuffer;
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GLuint SpecularVertexColorBuffer;
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GLuint NormalBuffer;
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GLuint TangentNormalsBuffer;
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GLuint BiTangentNormalsBuffer;
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